Files
cs2-dumper/generated/offsets.rs
2024-02-07 14:11:05 +10:00

51 lines
2.0 KiB
Rust

/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwEntityList: usize = 0x18AFFB8;
pub const dwForceAttack: usize = 0x171E130;
pub const dwForceAttack2: usize = 0x171E1C0;
pub const dwForceBackward: usize = 0x171E400;
pub const dwForceCrouch: usize = 0x171E6D0;
pub const dwForceForward: usize = 0x171E370;
pub const dwForceJump: usize = 0x171E640;
pub const dwForceLeft: usize = 0x171E490;
pub const dwForceRight: usize = 0x171E520;
pub const dwGameEntitySystem: usize = 0x19CB7B0;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x190CF90;
pub const dwGlobalVars: usize = 0x1718E10;
pub const dwGlowManager: usize = 0x190D3A8;
pub const dwInterfaceLinkList: usize = 0x19FC7D8;
pub const dwLocalPlayerController: usize = 0x18FF918;
pub const dwLocalPlayerPawn: usize = 0x17252B8;
pub const dwPlantedC4: usize = 0x19151B8;
pub const dwPrediction: usize = 0x1725180;
pub const dwSensitivity: usize = 0x190DCC8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x191D0D0;
pub const dwViewMatrix: usize = 0x190F2A0;
pub const dwViewRender: usize = 0x190FB20;
}
pub mod engine2_dll { // engine2.dll
pub const dwBuildNumber: usize = 0x512554;
pub const dwNetworkGameClient: usize = 0x511AC8;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5C99DC;
pub const dwWindowWidth: usize = 0x5C99D8;
}
pub mod game_info { // Some additional information about the game at dump time
pub const buildNumber: usize = 0x36A3; // Game build number
}
pub mod inputsystem_dll { // inputsystem.dll
pub const dwInputSystem: usize = 0x367A0;
}