/* * Created using https://github.com/a2x/cs2-dumper * Wed, 7 Feb 2024 04:10:49 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] pub mod client_dll { // client.dll pub const dwEntityList: usize = 0x18AFFB8; pub const dwForceAttack: usize = 0x171E130; pub const dwForceAttack2: usize = 0x171E1C0; pub const dwForceBackward: usize = 0x171E400; pub const dwForceCrouch: usize = 0x171E6D0; pub const dwForceForward: usize = 0x171E370; pub const dwForceJump: usize = 0x171E640; pub const dwForceLeft: usize = 0x171E490; pub const dwForceRight: usize = 0x171E520; pub const dwGameEntitySystem: usize = 0x19CB7B0; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x190CF90; pub const dwGlobalVars: usize = 0x1718E10; pub const dwGlowManager: usize = 0x190D3A8; pub const dwInterfaceLinkList: usize = 0x19FC7D8; pub const dwLocalPlayerController: usize = 0x18FF918; pub const dwLocalPlayerPawn: usize = 0x17252B8; pub const dwPlantedC4: usize = 0x19151B8; pub const dwPrediction: usize = 0x1725180; pub const dwSensitivity: usize = 0x190DCC8; pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwViewAngles: usize = 0x191D0D0; pub const dwViewMatrix: usize = 0x190F2A0; pub const dwViewRender: usize = 0x190FB20; } pub mod engine2_dll { // engine2.dll pub const dwBuildNumber: usize = 0x512554; pub const dwNetworkGameClient: usize = 0x511AC8; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x5C99DC; pub const dwWindowWidth: usize = 0x5C99D8; } pub mod game_info { // Some additional information about the game at dump time pub const buildNumber: usize = 0x36A3; // Game build number } pub mod inputsystem_dll { // inputsystem.dll pub const dwInputSystem: usize = 0x367A0; }