mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
45 lines
1.9 KiB
C#
45 lines
1.9 KiB
C#
/*
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* Created using https://github.com/a2x/cs2-dumper
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* Sat, 18 Nov 2023 01:51:41 +0000
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*/
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public static class client_dll { // client.dll
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public const nint dwEntityList = 0x17B0CF0;
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public const nint dwForceAttack = 0x16B5400;
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public const nint dwForceAttack2 = 0x16B5490;
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public const nint dwForceBackward = 0x16B56D0;
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public const nint dwForceCrouch = 0x16B59A0;
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public const nint dwForceForward = 0x16B5640;
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public const nint dwForceJump = 0x16B5910;
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public const nint dwForceLeft = 0x16B5760;
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public const nint dwForceRight = 0x16B57F0;
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public const nint dwGameEntitySystem = 0x18DC3D0;
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public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
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public const nint dwGameRules = 0x180C9A0;
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public const nint dwGlobalVars = 0x16B14E0;
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public const nint dwGlowManager = 0x180C9C8;
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public const nint dwInterfaceLinkList = 0x190A068;
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public const nint dwLocalPlayerController = 0x1800008;
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public const nint dwLocalPlayerPawn = 0x16BC4A8;
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public const nint dwPlantedC4 = 0x1813F68;
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public const nint dwPrediction = 0x16BC370;
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public const nint dwSensitivity = 0x180DF58;
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public const nint dwSensitivity_sensitivity = 0x40;
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public const nint dwViewAngles = 0x186FFB0;
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public const nint dwViewMatrix = 0x180F330;
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public const nint dwViewRender = 0x180FBB0;
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}
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public static class engine2_dll { // engine2.dll
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public const nint dwBuildNumber = 0x48A514;
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public const nint dwNetworkGameClient = 0x489AC0;
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public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
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public const nint dwNetworkGameClient_maxClients = 0x250;
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public const nint dwNetworkGameClient_signOnState = 0x240;
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public const nint dwWindowHeight = 0x540CE4;
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public const nint dwWindowWidth = 0x540CE0;
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}
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public static class inputsystem_dll { // inputsystem.dll
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public const nint dwInputSystem = 0x35760;
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} |