/* * Created using https://github.com/a2x/cs2-dumper * Sat, 18 Nov 2023 01:51:41 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17B0CF0; public const nint dwForceAttack = 0x16B5400; public const nint dwForceAttack2 = 0x16B5490; public const nint dwForceBackward = 0x16B56D0; public const nint dwForceCrouch = 0x16B59A0; public const nint dwForceForward = 0x16B5640; public const nint dwForceJump = 0x16B5910; public const nint dwForceLeft = 0x16B5760; public const nint dwForceRight = 0x16B57F0; public const nint dwGameEntitySystem = 0x18DC3D0; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x180C9A0; public const nint dwGlobalVars = 0x16B14E0; public const nint dwGlowManager = 0x180C9C8; public const nint dwInterfaceLinkList = 0x190A068; public const nint dwLocalPlayerController = 0x1800008; public const nint dwLocalPlayerPawn = 0x16BC4A8; public const nint dwPlantedC4 = 0x1813F68; public const nint dwPrediction = 0x16BC370; public const nint dwSensitivity = 0x180DF58; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x186FFB0; public const nint dwViewMatrix = 0x180F330; public const nint dwViewRender = 0x180FBB0; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x48A514; public const nint dwNetworkGameClient = 0x489AC0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x540CE4; public const nint dwWindowWidth = 0x540CE0; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35760; }