Files
cs2-dumper/generated/offsets.rs
2024-01-23 16:18:20 +10:00

51 lines
2.0 KiB
Rust

/*
* Created using https://github.com/a2x/cs2-dumper
* Tue, 23 Jan 2024 06:17:35 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwEntityList: usize = 0x17CE6A0;
pub const dwForceAttack: usize = 0x16CDE80;
pub const dwForceAttack2: usize = 0x16CDF10;
pub const dwForceBackward: usize = 0x16CE150;
pub const dwForceCrouch: usize = 0x16CE420;
pub const dwForceForward: usize = 0x16CE0C0;
pub const dwForceJump: usize = 0x16CE390;
pub const dwForceLeft: usize = 0x16CE1E0;
pub const dwForceRight: usize = 0x16CE270;
pub const dwGameEntitySystem: usize = 0x18FEDD0;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x182AD98;
pub const dwGlobalVars: usize = 0x16C9CA8;
pub const dwGlowManager: usize = 0x182A500;
pub const dwInterfaceLinkList: usize = 0x192CA68;
pub const dwLocalPlayerController: usize = 0x181DC98;
pub const dwLocalPlayerPawn: usize = 0x16D4F48;
pub const dwPlantedC4: usize = 0x18317D8;
pub const dwPrediction: usize = 0x16D4E10;
pub const dwSensitivity: usize = 0x182BA98;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1890F30;
pub const dwViewMatrix: usize = 0x182CEA0;
pub const dwViewRender: usize = 0x182D6E8;
}
pub mod engine2_dll { // engine2.dll
pub const dwBuildNumber: usize = 0x4E13D4;
pub const dwNetworkGameClient: usize = 0x4E0988;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x597E0C;
pub const dwWindowWidth: usize = 0x597E08;
}
pub mod game_info { // Some additional information about the game at dump time
pub const buildNumber: usize = 0x36A1; // Game build number
}
pub mod inputsystem_dll { // inputsystem.dll
pub const dwInputSystem: usize = 0x35760;
}