mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
51 lines
2.0 KiB
Rust
51 lines
2.0 KiB
Rust
/*
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* Created using https://github.com/a2x/cs2-dumper
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* Tue, 23 Jan 2024 06:17:35 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod client_dll { // client.dll
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pub const dwEntityList: usize = 0x17CE6A0;
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pub const dwForceAttack: usize = 0x16CDE80;
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pub const dwForceAttack2: usize = 0x16CDF10;
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pub const dwForceBackward: usize = 0x16CE150;
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pub const dwForceCrouch: usize = 0x16CE420;
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pub const dwForceForward: usize = 0x16CE0C0;
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pub const dwForceJump: usize = 0x16CE390;
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pub const dwForceLeft: usize = 0x16CE1E0;
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pub const dwForceRight: usize = 0x16CE270;
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pub const dwGameEntitySystem: usize = 0x18FEDD0;
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x182AD98;
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pub const dwGlobalVars: usize = 0x16C9CA8;
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pub const dwGlowManager: usize = 0x182A500;
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pub const dwInterfaceLinkList: usize = 0x192CA68;
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pub const dwLocalPlayerController: usize = 0x181DC98;
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pub const dwLocalPlayerPawn: usize = 0x16D4F48;
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pub const dwPlantedC4: usize = 0x18317D8;
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pub const dwPrediction: usize = 0x16D4E10;
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pub const dwSensitivity: usize = 0x182BA98;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1890F30;
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pub const dwViewMatrix: usize = 0x182CEA0;
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pub const dwViewRender: usize = 0x182D6E8;
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}
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pub mod engine2_dll { // engine2.dll
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pub const dwBuildNumber: usize = 0x4E13D4;
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pub const dwNetworkGameClient: usize = 0x4E0988;
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pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x250;
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pub const dwNetworkGameClient_signOnState: usize = 0x240;
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pub const dwWindowHeight: usize = 0x597E0C;
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pub const dwWindowWidth: usize = 0x597E08;
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}
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pub mod game_info { // Some additional information about the game at dump time
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pub const buildNumber: usize = 0x36A1; // Game build number
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}
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pub mod inputsystem_dll { // inputsystem.dll
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pub const dwInputSystem: usize = 0x35760;
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} |