mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 13:19:58 +08:00
247 lines
11 KiB
Rust
247 lines
11 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-09 23:28:33.765194600 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x73600;
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pub const AnimationSystem_001: usize = 0x6E180;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x735800;
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pub const EmptyWorldService001_Client: usize = 0x482D10;
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pub const GameClientExports001: usize = 0x735810;
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pub const LegacyGameUI001: usize = 0x8B35B0;
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pub const Source2Client002: usize = 0x735820;
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pub const Source2ClientConfig001: usize = 0x46E050;
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pub const Source2ClientPrediction001: usize = 0x7B2060;
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pub const Source2ClientUI001: usize = 0x8A2AF0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x177910;
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pub const BugService001: usize = 0x179170;
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pub const ClientServerEngineLoopService_001: usize = 0x1EC960;
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pub const EngineGameUI001: usize = 0x121E60;
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pub const EngineServiceMgr001: usize = 0x1DBF80;
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pub const GameEventSystemClientV001: usize = 0x1E0B70;
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pub const GameEventSystemServerV001: usize = 0x1E0B80;
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pub const GameResourceServiceClientV001: usize = 0x180330;
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pub const GameResourceServiceServerV001: usize = 0x180340;
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pub const GameUIService_001: usize = 0x182CE0;
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pub const HostStateMgr001: usize = 0x1E5550;
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pub const INETSUPPORT_001: usize = 0xF0AF0;
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pub const InputService_001: usize = 0x188850;
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pub const KeyValueCache001: usize = 0x1E7D70;
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pub const MapListService_001: usize = 0x19B720;
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pub const NetworkClientService_001: usize = 0x1A28E0;
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pub const NetworkP2PService_001: usize = 0x1A92A0;
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pub const NetworkServerService_001: usize = 0x1AD7F0;
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pub const NetworkService_001: usize = 0x1B2A10;
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pub const RenderService_001: usize = 0x1B2F00;
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pub const ScreenshotService001: usize = 0x1B5880;
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pub const SimpleEngineLoopService_001: usize = 0x1F92D0;
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pub const SoundService_001: usize = 0x1B9E80;
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pub const Source2EngineToClient001: usize = 0x61D70;
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pub const Source2EngineToClientStringTable001: usize = 0x8AF00;
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pub const Source2EngineToServer001: usize = 0x92500;
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pub const Source2EngineToServerStringTable001: usize = 0xA9AA0;
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pub const SplitScreenService_001: usize = 0x1C0710;
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pub const StatsService_001: usize = 0x1C33F0;
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pub const ToolService_001: usize = 0x1C8040;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122AD0;
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pub const VProfService_001: usize = 0x1C93C0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x67510;
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pub const VFileSystem017: usize = 0x67500;
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x11AC0;
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pub const GameModelInfo001: usize = 0x12070;
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pub const GameSystem2HostHook: usize = 0x12150;
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pub const HostUtils001: usize = 0x12900;
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pub const PredictionDiffManager001: usize = 0x17320;
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pub const SaveRestoreDataVersion001: usize = 0x19040;
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pub const SinglePlayerSharedMemory001: usize = 0x19050;
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pub const Source2Host001: usize = 0x193D0;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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pub const IMEManager001: usize = 0xC470;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const InputStackSystemVersion001: usize = 0x1850;
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pub const InputSystemVersion001: usize = 0x2A40;
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}
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// Module: localize.dll
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pub mod localize_dll {
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pub const Localize_001: usize = 0x3830;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x538F0;
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pub const MATCHFRAMEWORK_001: usize = 0x105780;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x376D0;
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pub const MaterialUtils_001: usize = 0x4D790;
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pub const PostProcessingSystem_001: usize = 0x426D0;
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pub const TextLayout_001: usize = 0x49E50;
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pub const VMaterialSystem2_001: usize = 0x25BA0;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x7440;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0x8E30;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x7E5E0;
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pub const NetworkMessagesVersion001: usize = 0x9EC60;
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pub const NetworkSystemVersion001: usize = 0xBE9E0;
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pub const SerializedEntitiesVersion001: usize = 0xD4C00;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x5D8B0;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x4CBD0;
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x11FF0;
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x590C0;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x44C0;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x4D310;
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pub const RenderUtils_001: usize = 0x55BB0;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4D320;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x10840;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x31A0;
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pub const SceneFileCache002: usize = 0x6A60;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x85D30;
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pub const SceneSystem_002: usize = 0xBC6D0;
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pub const SceneUtils_001: usize = 0x12EE40;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0xAA50;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x56E680;
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pub const EntitySubclassUtilsV001: usize = 0x2AC320;
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pub const NavGameTest001: usize = 0xA42880;
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pub const ServerToolsInfo_001: usize = 0x82E390;
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pub const Source2GameClients001: usize = 0x82E3A0;
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pub const Source2GameDirector001: usize = 0x11E010;
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pub const Source2GameEntities001: usize = 0x82E3B0;
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pub const Source2Server001: usize = 0x82E3C0;
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pub const Source2ServerConfig001: usize = 0x562930;
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pub const customnavsystem001: usize = 0x227EF0;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x16A5B0;
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pub const SoundOpSystemEdit001: usize = 0x969C0;
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pub const SoundSystem001: usize = 0x48290;
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pub const VMixEditTool001: usize = 0x75BA0;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x5AA40;
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x86CBF0;
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pub const IVALIDATE001: usize = 0x870FD0;
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pub const SteamClient006: usize = 0x669070;
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pub const SteamClient007: usize = 0x669080;
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pub const SteamClient008: usize = 0x669090;
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pub const SteamClient009: usize = 0x6690A0;
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pub const SteamClient010: usize = 0x6690B0;
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pub const SteamClient011: usize = 0x6690C0;
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pub const SteamClient012: usize = 0x6690D0;
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pub const SteamClient013: usize = 0x6690E0;
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pub const SteamClient014: usize = 0x6690F0;
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pub const SteamClient015: usize = 0x669100;
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pub const SteamClient016: usize = 0x669110;
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pub const SteamClient017: usize = 0x669120;
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pub const SteamClient018: usize = 0x669130;
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pub const SteamClient019: usize = 0x669140;
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pub const SteamClient020: usize = 0x669150;
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pub const SteamClient021: usize = 0x669160;
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pub const p2pvoice002: usize = 0xDAB90;
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pub const p2pvoicesingleton002: usize = 0xD7600;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x142960;
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pub const VEngineCvar007: usize = 0x62E40;
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pub const VProcessUtils002: usize = 0x133E00;
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pub const VStringTokenSystem001: usize = 0x1953B0;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x1950;
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}
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// Module: valve_avi.dll
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pub mod valve_avi_dll {
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pub const VAvi001: usize = 0x2F90;
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}
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// Module: valve_wmf.dll
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pub mod valve_wmf_dll {
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pub const VMediaFoundation001: usize = 0x12D0;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x5BC00;
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pub const VPhysics2_Interface_001: usize = 0x57080;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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pub const VScriptManager010: usize = 0x32000;
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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pub const IVALIDATE001: usize = 0x24DE0;
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pub const VEngineCvar002: usize = 0x57A0;
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x203A0;
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}
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}
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}
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