mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
54 lines
2.3 KiB
C#
54 lines
2.3 KiB
C#
// Generated using https://github.com/a2x/cs2-dumper
|
|
// 2024-11-07 04:35:49.847800300 UTC
|
|
|
|
namespace CS2Dumper.Offsets {
|
|
// Module: client.dll
|
|
public static class ClientDll {
|
|
public const nint dwCSGOInput = 0x1A49590;
|
|
public const nint dwEntityList = 0x19DD958;
|
|
public const nint dwGameEntitySystem = 0x1AF7DC8;
|
|
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
|
|
public const nint dwGameRules = 0x1A3B418;
|
|
public const nint dwGlobalVars = 0x1835CC0;
|
|
public const nint dwGlowManager = 0x1A3AB58;
|
|
public const nint dwLocalPlayerController = 0x1A2D590;
|
|
public const nint dwLocalPlayerPawn = 0x1841AE8;
|
|
public const nint dwPlantedC4 = 0x1A45050;
|
|
public const nint dwPrediction = 0x1841980;
|
|
public const nint dwSensitivity = 0x1A3C138;
|
|
public const nint dwSensitivity_sensitivity = 0x40;
|
|
public const nint dwViewAngles = 0x1A49960;
|
|
public const nint dwViewMatrix = 0x1A3FAE0;
|
|
public const nint dwViewRender = 0x1A402F0;
|
|
public const nint dwWeaponC4 = 0x19E0BE0;
|
|
}
|
|
// Module: engine2.dll
|
|
public static class Engine2Dll {
|
|
public const nint dwBuildNumber = 0x52EBD4;
|
|
public const nint dwNetworkGameClient = 0x52DCE0;
|
|
public const nint dwNetworkGameClient_clientTickCount = 0x368;
|
|
public const nint dwNetworkGameClient_deltaTick = 0x27C;
|
|
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
|
|
public const nint dwNetworkGameClient_localPlayer = 0xF0;
|
|
public const nint dwNetworkGameClient_maxClients = 0x238;
|
|
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
|
|
public const nint dwNetworkGameClient_signOnState = 0x228;
|
|
public const nint dwWindowHeight = 0x610FF4;
|
|
public const nint dwWindowWidth = 0x610FF0;
|
|
}
|
|
// Module: inputsystem.dll
|
|
public static class InputsystemDll {
|
|
public const nint dwInputSystem = 0x387E0;
|
|
}
|
|
// Module: matchmaking.dll
|
|
public static class MatchmakingDll {
|
|
public const nint dwGameTypes = 0x1A31B0;
|
|
public const nint dwGameTypes_mapName = 0x120;
|
|
}
|
|
// Module: soundsystem.dll
|
|
public static class SoundsystemDll {
|
|
public const nint dwSoundSystem = 0x39A5E0;
|
|
public const nint dwSoundSystem_engineViewData = 0x7C;
|
|
}
|
|
}
|