// Generated using https://github.com/a2x/cs2-dumper // 2024-05-03 14:01:03.443608 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { public const nint dwCSGOInput = 0x1932B10; public const nint dwEntityList = 0x18C9E78; public const nint dwGameEntitySystem = 0x19E75C0; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1926DD0; public const nint dwGlobalVars = 0x1730F20; public const nint dwGlowManager = 0x19271F0; public const nint dwLocalPlayerController = 0x1919588; public const nint dwLocalPlayerPawn = 0x173D5A8; public const nint dwPlantedC4 = 0x192FFB8; public const nint dwPrediction = 0x173D470; public const nint dwSensitivity = 0x1927B18; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x1937EA0; public const nint dwViewMatrix = 0x192B310; public const nint dwViewRender = 0x192BB10; public const nint dwWeaponC4 = 0x18CD2D0; } // Module: engine2.dll public static class Engine2Dll { public const nint dwBuildNumber = 0x518764; public const nint dwEngineViewData = 0x5CD76C; public const nint dwNetworkGameClient = 0x517B08; public const nint dwNetworkGameClient_deltaTick = 0x258; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_getMaxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwSoundService = 0x5CD6D0; public const nint dwWindowHeight = 0x5D109C; public const nint dwWindowWidth = 0x5D1098; } // Module: inputsystem.dll public static class InputsystemDll { public const nint dwInputSystem = 0x377C0; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint dwGameTypes = 0x1D2290; public const nint dwGameTypes_mapName = 0x1D23B0; } }