''' Created using https://github.com/a2x/cs2-dumper Wed, 7 Feb 2024 04:10:49 +0000 ''' class animationsystem_dll: # animationsystem.dll AnimationSystemUtils_001 = 0x72E80 AnimationSystem_001 = 0x6DA00 class client_dll: # client.dll LegacyGameUI001 = 0x8A97A0 Source2ClientUI001 = 0x898A00 Source2ClientPrediction001 = 0x7AC110 ClientToolsInfo_001 = 0x730A20 Source2Client002 = 0x730A40 GameClientExports001 = 0x730A30 EmptyWorldService001_Client = 0x483430 Source2ClientConfig001 = 0x46E670 class engine2_dll: # engine2.dll SimpleEngineLoopService_001 = 0x1F5620 ClientServerEngineLoopService_001 = 0x1E9500 KeyValueCache001 = 0x1E5C60 HostStateMgr001 = 0x1E3440 GameEventSystemServerV001 = 0x1DE9F0 GameEventSystemClientV001 = 0x1DE9E0 EngineServiceMgr001 = 0x1DA340 VProfService_001 = 0x1C7920 ToolService_001 = 0x1C65A0 StatsService_001 = 0x1C1950 SplitScreenService_001 = 0x1BEC70 SoundService_001 = 0x1B83B0 ScreenshotService001 = 0x1B3DB0 RenderService_001 = 0x1B13F0 NetworkService_001 = 0x1B0F00 NetworkServerService_001 = 0x1ABCE0 NetworkP2PService_001 = 0x1A7770 NetworkClientService_001 = 0x1A0A30 MapListService_001 = 0x199870 InputService_001 = 0x187180 GameUIService_001 = 0x181680 GameResourceServiceServerV001 = 0x17ECE0 GameResourceServiceClientV001 = 0x17ECD0 BugService001 = 0x177B10 BenchmarkService001 = 0x1762B0 VENGINE_GAMEUIFUNCS_VERSION005 = 0x1220F0 EngineGameUI001 = 0x121480 INETSUPPORT_001 = 0xF04D0 Source2EngineToServerStringTable001 = 0xA9110 Source2EngineToServer001 = 0x91EE0 Source2EngineToClientStringTable001 = 0x8A910 Source2EngineToClient001 = 0x61830 class filesystem_stdio_dll: # filesystem_stdio.dll VAsyncFileSystem2_001 = 0x67960 VFileSystem017 = 0x67950 class host_dll: # host.dll Source2Host001 = 0x193F0 SinglePlayerSharedMemory001 = 0x19070 SaveRestoreDataVersion001 = 0x19060 PredictionDiffManager001 = 0x17340 HostUtils001 = 0x12920 GameSystem2HostHook = 0x12170 GameModelInfo001 = 0x12090 DebugDrawQueueManager001 = 0x11AE0 class imemanager_dll: # imemanager.dll IMEManager001 = 0xC470 class inputsystem_dll: # inputsystem.dll InputSystemVersion001 = 0x2A40 InputStackSystemVersion001 = 0x1850 class localize_dll: # localize.dll Localize_001 = 0x3830 class matchmaking_dll: # matchmaking.dll GameTypes001 = 0x53800 MATCHFRAMEWORK_001 = 0x105690 class materialsystem2_dll: # materialsystem2.dll MaterialUtils_001 = 0x4DB40 TextLayout_001 = 0x4A200 PostProcessingSystem_001 = 0x42A80 FontManager_001 = 0x37A80 VMaterialSystem2_001 = 0x25F80 class meshsystem_dll: # meshsystem.dll MeshSystem001 = 0x7440 class navsystem_dll: # navsystem.dll NavSystem001 = 0x8E30 class networksystem_dll: # networksystem.dll SerializedEntitiesVersion001 = 0xD5590 NetworkSystemVersion001 = 0xBF930 NetworkMessagesVersion001 = 0x9FBC0 FlattenedSerializersVersion001 = 0x7EF20 class panorama_dll: # panorama.dll PanoramaUIEngine001 = 0x5D960 class panorama_text_pango_dll: # panorama_text_pango.dll PanoramaTextServices001 = 0x4CBE0 class panoramauiclient_dll: # panoramauiclient.dll PanoramaUIClient001 = 0x11EA0 class particles_dll: # particles.dll ParticleSystemMgr003 = 0x5C380 class pulse_system_dll: # pulse_system.dll IPulseSystem_001 = 0x93C0 class rendersystemdx11_dll: # rendersystemdx11.dll RenderUtils_001 = 0x53680 VRenderDeviceMgrBackdoor001 = 0x4AD70 RenderDeviceMgr001 = 0x4AD60 class resourcesystem_dll: # resourcesystem.dll ResourceSystem013 = 0x10920 class scenefilecache_dll: # scenefilecache.dll SceneFileCache002 = 0x6A60 ResponseRulesCache001 = 0x31A0 class scenesystem_dll: # scenesystem.dll SceneUtils_001 = 0x12FCE0 SceneSystem_002 = 0xBD1F0 RenderingPipelines_001 = 0x86470 class schemasystem_dll: # schemasystem.dll SchemaSystem_001 = 0xAA50 class server_dll: # server.dll NavGameTest001 = 0xA41120 ServerToolsInfo_001 = 0x82F350 Source2GameClients001 = 0x82F360 Source2GameEntities001 = 0x82F370 Source2Server001 = 0x82F380 EmptyWorldService001_Server = 0x5738E0 Source2ServerConfig001 = 0x5652F0 EntitySubclassUtilsV001 = 0x2B8F30 customnavsystem001 = 0x235DF0 Source2GameDirector001 = 0x129FB0 class soundsystem_dll: # soundsystem.dll SoundOpSystem001 = 0x16A640 SoundOpSystemEdit001 = 0x96A50 VMixEditTool001 = 0x75C30 SoundSystem001 = 0x48320 class steamaudio_dll: # steamaudio.dll SteamAudio001 = 0x5AA70 class steamclient64_dll: # steamclient64.dll IVALIDATE001 = 0x861720 CLIENTENGINE_INTERFACE_VERSION005 = 0x85D5D0 SteamClient021 = 0x65E570 SteamClient020 = 0x65E560 SteamClient019 = 0x65E550 SteamClient018 = 0x65E540 SteamClient017 = 0x65E530 SteamClient016 = 0x65E520 SteamClient015 = 0x65E510 SteamClient014 = 0x65E500 SteamClient013 = 0x65E4F0 SteamClient012 = 0x65E4E0 SteamClient011 = 0x65E4D0 SteamClient010 = 0x65E4C0 SteamClient009 = 0x65E4B0 SteamClient008 = 0x65E4A0 SteamClient007 = 0x65E490 SteamClient006 = 0x65E480 p2pvoice002 = 0xD9EB0 p2pvoicesingleton002 = 0xD6910 class tier0_dll: # tier0.dll VStringTokenSystem001 = 0x190B00 TestScriptMgr001 = 0x140C90 VProcessUtils002 = 0x132170 VEngineCvar007 = 0x635C0 class v8system_dll: # v8system.dll Source2V8System001 = 0x1690 class valve_avi_dll: # valve_avi.dll VAvi001 = 0x2F90 class valve_wmf_dll: # valve_wmf.dll VMediaFoundation001 = 0x12D0 class vphysics2_dll: # vphysics2.dll VPhysics2_Handle_Interface_001 = 0x5BCB0 VPhysics2_Interface_001 = 0x57130 class vscript_dll: # vscript.dll VScriptManager010 = 0x32000 class vstdlib_s64_dll: # vstdlib_s64.dll IVALIDATE001 = 0x250E0 VEngineCvar002 = 0x5760 class worldrenderer_dll: # worldrenderer.dll WorldRendererMgr001 = 0x205E0