/* * Created using https://github.com/a2x/cs2-dumper * Thu, 8 Feb 2024 02:46:19 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] pub mod client_dll { // client.dll pub const dwEntityList: usize = 0x18B0FB8; pub const dwForceAttack: usize = 0x171F150; pub const dwForceAttack2: usize = 0x171F1E0; pub const dwForceBackward: usize = 0x171F420; pub const dwForceCrouch: usize = 0x171F6F0; pub const dwForceForward: usize = 0x171F390; pub const dwForceJump: usize = 0x171F660; pub const dwForceLeft: usize = 0x171F4B0; pub const dwForceRight: usize = 0x171F540; pub const dwGameEntitySystem: usize = 0x19CC7C0; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x190DF90; pub const dwGlobalVars: usize = 0x1719E30; pub const dwGlowManager: usize = 0x190E3A8; pub const dwInterfaceLinkList: usize = 0x19FD7E8; pub const dwLocalPlayerController: usize = 0x1900918; pub const dwLocalPlayerPawn: usize = 0x17262D8; pub const dwPlantedC4: usize = 0x19161B8; pub const dwPrediction: usize = 0x17261A0; pub const dwSensitivity: usize = 0x190ECC8; pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwViewAngles: usize = 0x191E0D0; pub const dwViewMatrix: usize = 0x19102A0; pub const dwViewRender: usize = 0x1910B20; } pub mod engine2_dll { // engine2.dll pub const dwBuildNumber: usize = 0x512554; pub const dwNetworkGameClient: usize = 0x511AC8; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x5C9A6C; pub const dwWindowWidth: usize = 0x5C9A68; } pub mod game_info { // Some additional information about the game at dump time pub const buildNumber: usize = 0x36A4; // Game build number } pub mod inputsystem_dll { // inputsystem.dll pub const dwInputSystem: usize = 0x367A0; }