/* * Created using https://github.com/a2x/cs2-dumper * Tue, 21 Nov 2023 00:47:43 +0000 */ #pragma once #include namespace client_dll { // client.dll constexpr std::ptrdiff_t dwEntityList = 0x17B5200; constexpr std::ptrdiff_t dwForceAttack = 0x16B5510; constexpr std::ptrdiff_t dwForceAttack2 = 0x16B55A0; constexpr std::ptrdiff_t dwForceBackward = 0x16B57E0; constexpr std::ptrdiff_t dwForceCrouch = 0x16B5AB0; constexpr std::ptrdiff_t dwForceForward = 0x16B5750; constexpr std::ptrdiff_t dwForceJump = 0x16B5A20; constexpr std::ptrdiff_t dwForceLeft = 0x16B5870; constexpr std::ptrdiff_t dwForceRight = 0x16B5900; constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E08E0; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x1810EB0; constexpr std::ptrdiff_t dwGlobalVars = 0x16B1670; constexpr std::ptrdiff_t dwGlowManager = 0x1810ED8; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x190E578; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1804518; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16BC5B8; constexpr std::ptrdiff_t dwPlantedC4 = 0x1818478; constexpr std::ptrdiff_t dwPrediction = 0x16BC480; constexpr std::ptrdiff_t dwSensitivity = 0x1812468; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x18744C0; constexpr std::ptrdiff_t dwViewMatrix = 0x1813840; constexpr std::ptrdiff_t dwViewRender = 0x18140C0; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x48B514; constexpr std::ptrdiff_t dwNetworkGameClient = 0x48AAC0; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x541D8C; constexpr std::ptrdiff_t dwWindowWidth = 0x541D88; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t dwInputSystem = 0x35760; }