/* * Created using https://github.com/a2x/cs2-dumper * Tue, 21 Nov 2023 00:47:43 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17B5200; public const nint dwForceAttack = 0x16B5510; public const nint dwForceAttack2 = 0x16B55A0; public const nint dwForceBackward = 0x16B57E0; public const nint dwForceCrouch = 0x16B5AB0; public const nint dwForceForward = 0x16B5750; public const nint dwForceJump = 0x16B5A20; public const nint dwForceLeft = 0x16B5870; public const nint dwForceRight = 0x16B5900; public const nint dwGameEntitySystem = 0x18E08E0; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1810EB0; public const nint dwGlobalVars = 0x16B1670; public const nint dwGlowManager = 0x1810ED8; public const nint dwInterfaceLinkList = 0x190E578; public const nint dwLocalPlayerController = 0x1804518; public const nint dwLocalPlayerPawn = 0x16BC5B8; public const nint dwPlantedC4 = 0x1818478; public const nint dwPrediction = 0x16BC480; public const nint dwSensitivity = 0x1812468; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x18744C0; public const nint dwViewMatrix = 0x1813840; public const nint dwViewRender = 0x18140C0; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x48B514; public const nint dwNetworkGameClient = 0x48AAC0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x541D8C; public const nint dwWindowWidth = 0x541D88; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35760; }