/* * Created using https://github.com/a2x/cs2-dumper * Sat, 20 Jan 2024 07:10:58 +0000 */ #pragma once #include namespace client_dll { // client.dll constexpr std::ptrdiff_t dwEntityList = 0x17C26A0; constexpr std::ptrdiff_t dwForceAttack = 0x16C1E80; constexpr std::ptrdiff_t dwForceAttack2 = 0x16C1F10; constexpr std::ptrdiff_t dwForceBackward = 0x16C2150; constexpr std::ptrdiff_t dwForceCrouch = 0x16C2420; constexpr std::ptrdiff_t dwForceForward = 0x16C20C0; constexpr std::ptrdiff_t dwForceJump = 0x16C2390; constexpr std::ptrdiff_t dwForceLeft = 0x16C21E0; constexpr std::ptrdiff_t dwForceRight = 0x16C2270; constexpr std::ptrdiff_t dwGameEntitySystem = 0x18F2DB0; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; constexpr std::ptrdiff_t dwGameRules = 0x181ED98; constexpr std::ptrdiff_t dwGlobalVars = 0x16BDCA8; constexpr std::ptrdiff_t dwGlowManager = 0x181E500; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1920A48; constexpr std::ptrdiff_t dwLocalPlayerController = 0x1811C98; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C8F48; constexpr std::ptrdiff_t dwPlantedC4 = 0x18257D8; constexpr std::ptrdiff_t dwPrediction = 0x16C8E10; constexpr std::ptrdiff_t dwSensitivity = 0x181FA98; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dwViewAngles = 0x1882140; constexpr std::ptrdiff_t dwViewMatrix = 0x1820EA0; constexpr std::ptrdiff_t dwViewRender = 0x18216E8; } namespace engine2_dll { // engine2.dll constexpr std::ptrdiff_t dwBuildNumber = 0x4E13D4; constexpr std::ptrdiff_t dwNetworkGameClient = 0x4E0988; constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; constexpr std::ptrdiff_t dwWindowHeight = 0x597E0C; constexpr std::ptrdiff_t dwWindowWidth = 0x597E08; } namespace inputsystem_dll { // inputsystem.dll constexpr std::ptrdiff_t dwInputSystem = 0x35760; }