/* * Created using https://github.com/a2x/cs2-dumper * Tue, 23 Jan 2024 06:17:35 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17CE6A0; public const nint dwForceAttack = 0x16CDE80; public const nint dwForceAttack2 = 0x16CDF10; public const nint dwForceBackward = 0x16CE150; public const nint dwForceCrouch = 0x16CE420; public const nint dwForceForward = 0x16CE0C0; public const nint dwForceJump = 0x16CE390; public const nint dwForceLeft = 0x16CE1E0; public const nint dwForceRight = 0x16CE270; public const nint dwGameEntitySystem = 0x18FEDD0; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x182AD98; public const nint dwGlobalVars = 0x16C9CA8; public const nint dwGlowManager = 0x182A500; public const nint dwInterfaceLinkList = 0x192CA68; public const nint dwLocalPlayerController = 0x181DC98; public const nint dwLocalPlayerPawn = 0x16D4F48; public const nint dwPlantedC4 = 0x18317D8; public const nint dwPrediction = 0x16D4E10; public const nint dwSensitivity = 0x182BA98; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x1890F30; public const nint dwViewMatrix = 0x182CEA0; public const nint dwViewRender = 0x182D6E8; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x4E13D4; public const nint dwNetworkGameClient = 0x4E0988; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x597E0C; public const nint dwWindowWidth = 0x597E08; } public static class game_info { // Some additional information about the game at dump time public const nint buildNumber = 0x36A1; // Game build number } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35760; }