// Generated using https://github.com/a2x/cs2-dumper // 2024-06-05 00:45:27.941820300 UTC namespace CS2Dumper.Offsets { // Module: client.dll public static class ClientDll { public const nint dwCSGOInput = 0x19C62F0; public const nint dwEntityList = 0x195C460; public const nint dwGameEntitySystem = 0x1A7B2C8; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x19B9FB8; public const nint dwGlobalVars = 0x17BD158; public const nint dwGlowManager = 0x19B96D0; public const nint dwLocalPlayerController = 0x19AC728; public const nint dwLocalPlayerPawn = 0x17C9468; public const nint dwPlantedC4 = 0x19C3668; public const nint dwPrediction = 0x17C9320; public const nint dwSensitivity = 0x19BAC78; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x19CB708; public const nint dwViewMatrix = 0x19BE600; public const nint dwViewRender = 0x19BEF18; public const nint dwWeaponC4 = 0x1960470; } // Module: engine2.dll public static class Engine2Dll { public const nint dwBuildNumber = 0x5207E4; public const nint dwEngineViewData = 0x5DCBAC; public const nint dwNetworkGameClient = 0x51FB70; public const nint dwNetworkGameClient_clientTickCount = 0x178; public const nint dwNetworkGameClient_deltaTick = 0x278; public const nint dwNetworkGameClient_isBackgroundMap = 0x28145F; public const nint dwNetworkGameClient_localPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x270; public const nint dwNetworkGameClient_serverTickCount = 0x174; public const nint dwNetworkGameClient_signOnState = 0x260; public const nint dwSoundService = 0x5DCB10; public const nint dwWindowHeight = 0x5E0494; public const nint dwWindowWidth = 0x5E0490; } // Module: inputsystem.dll public static class InputsystemDll { public const nint dwInputSystem = 0x387F0; } // Module: matchmaking.dll public static class MatchmakingDll { public const nint dwGameTypes = 0x1A41C0; public const nint dwGameTypes_mapName = 0x1A42E0; } }