// Generated using https://github.com/a2x/cs2-dumper // 2024-08-15 00:27:06.034027100 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x58FFC8; pub const AnimationSystem_001: usize = 0x587EF0; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x17CC610; pub const EmptyWorldService001_Client: usize = 0x1789D40; pub const GameClientExports001: usize = 0x17C92C8; pub const LegacyGameUI001: usize = 0x17E8DF0; pub const Source2Client002: usize = 0x19C4E60; pub const Source2ClientConfig001: usize = 0x1965820; pub const Source2ClientPrediction001: usize = 0x17D4680; pub const Source2ClientUI001: usize = 0x17E7870; } // Module: crashhandler64.dll pub mod crashhandler64_dll { pub const : usize = 0xFFFF800582D30007; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x5355F0; pub const BugService001: usize = 0x5B1110; pub const ClientServerEngineLoopService_001: usize = 0x536260; pub const EngineGameUI001: usize = 0x5335A0; pub const EngineServiceMgr001: usize = 0x5F2220; pub const GameEventSystemClientV001: usize = 0x5F2540; pub const GameEventSystemServerV001: usize = 0x5F2680; pub const GameResourceServiceClientV001: usize = 0x5356F0; pub const GameResourceServiceServerV001: usize = 0x535750; pub const GameUIService_001: usize = 0x5B1410; pub const HostStateMgr001: usize = 0x536150; pub const INETSUPPORT_001: usize = 0x52EEE0; pub const InputService_001: usize = 0x5B1720; pub const KeyValueCache001: usize = 0x536200; pub const MapListService_001: usize = 0x5F0720; pub const NetworkClientService_001: usize = 0x5F08B0; pub const NetworkP2PService_001: usize = 0x5359E0; pub const NetworkServerService_001: usize = 0x5F0C40; pub const NetworkService_001: usize = 0x535B30; pub const RenderService_001: usize = 0x5F0EA0; pub const ScreenshotService001: usize = 0x5F1160; pub const SimpleEngineLoopService_001: usize = 0x536370; pub const SoundService_001: usize = 0x5F1340; pub const Source2EngineToClient001: usize = 0x532C80; pub const Source2EngineToClientStringTable001: usize = 0x532CE0; pub const Source2EngineToServer001: usize = 0x532D78; pub const Source2EngineToServerStringTable001: usize = 0x532DA0; pub const SplitScreenService_001: usize = 0x535D70; pub const StatsService_001: usize = 0x5F1810; pub const ToolService_001: usize = 0x535F80; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x533630; pub const VProfService_001: usize = 0x535FC0; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x20D5A0; pub const VFileSystem017: usize = 0x2128A0; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x135FA0; pub const GameModelInfo001: usize = 0x135FE0; pub const GameSystem2HostHook: usize = 0x136020; pub const HostUtils001: usize = 0x136050; pub const PredictionDiffManager001: usize = 0x1362A0; pub const SaveRestoreDataVersion001: usize = 0x1363D0; pub const SinglePlayerSharedMemory001: usize = 0x136400; pub const Source2Host001: usize = 0x136470; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0x2E8E0; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x35B70; pub const InputSystemVersion001: usize = 0x377E0; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x3BAD0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x1A41A0; pub const MATCHFRAMEWORK_001: usize = 0x1AC370; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x10D320; pub const MaterialUtils_001: usize = 0x1084F0; pub const PostProcessingSystem_001: usize = 0x108400; pub const TextLayout_001: usize = 0x108480; pub const VMaterialSystem2_001: usize = 0x10C930; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x144A30; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0xC04E0; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x23D490; pub const NetworkMessagesVersion001: usize = 0x26F4A0; pub const NetworkSystemVersion001: usize = 0x267220; pub const SerializedEntitiesVersion001: usize = 0x267310; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x4E2260; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x2B38F0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x289860; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x5BC750; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x14D450; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x3ED210; pub const RenderUtils_001: usize = 0x3EDA78; pub const VRenderDeviceMgrBackdoor001: usize = 0x3ED2A8; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x6AF10; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0x6B110; pub const SceneFileCache002: usize = 0x6B290; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x54CF90; pub const SceneSystem_002: usize = 0x598940; pub const SceneUtils_001: usize = 0x54D770; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0x5C710; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x1318720; pub const EntitySubclassUtilsV001: usize = 0x12CB250; pub const NavGameTest001: usize = 0x13B67B8; pub const ServerToolsInfo_001: usize = 0x136BF48; pub const Source2GameClients001: usize = 0x1367320; pub const Source2GameDirector001: usize = 0x1495D40; pub const Source2GameEntities001: usize = 0x136BE70; pub const Source2Server001: usize = 0x136BCE0; pub const Source2ServerConfig001: usize = 0x1550B08; pub const customnavsystem001: usize = 0x12B0AB8; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x3353A0; pub const SoundOpSystemEdit001: usize = 0x335270; pub const SoundSystem001: usize = 0x334E40; pub const VMixEditTool001: usize = 0x48288DEA; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x255750; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A; pub const IVALIDATE001: usize = 0x14EDA30; pub const SteamClient006: usize = 0x14EB270; pub const SteamClient007: usize = 0x14EB278; pub const SteamClient008: usize = 0x14EB280; pub const SteamClient009: usize = 0x14EB288; pub const SteamClient010: usize = 0x14EB290; pub const SteamClient011: usize = 0x14EB298; pub const SteamClient012: usize = 0x14EB2A0; pub const SteamClient013: usize = 0x14EB2A8; pub const SteamClient014: usize = 0x14EB2B0; pub const SteamClient015: usize = 0x14EB2B8; pub const SteamClient016: usize = 0x14EB2C0; pub const SteamClient017: usize = 0x14EB2C8; pub const SteamClient018: usize = 0x14EB2D0; pub const SteamClient019: usize = 0x14EB2D8; pub const SteamClient020: usize = 0x14EB2E0; pub const SteamClient021: usize = 0x14EB2E8; pub const p2pvoice002: usize = 0x14E5C5F; pub const p2pvoicesingleton002: usize = 0x14C90E0; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x36DA00; pub const VEngineCvar007: usize = 0x37C550; pub const VProcessUtils002: usize = 0x36D910; pub const VStringTokenSystem001: usize = 0x394E90; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x2C480; } // Module: valve_avi.dll pub mod valve_avi_dll { pub const VAvi001: usize = 0x22320; } // Module: valve_wmf.dll pub mod valve_wmf_dll { pub const VMediaFoundation001: usize = 0x1FA20; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x37E510; pub const VPhysics2_Interface_001: usize = 0x37E550; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x128600; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0xA5B40; pub const VEngineCvar002: usize = 0x63070; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x15FF70; } } }