#pragma once #include // Created using https://github.com/a2x/cs2-dumper // 2023-10-03 00:41:25.579783600 UTC namespace client_dll { constexpr std::ptrdiff_t dwEntityList = 0x178D8C8; constexpr std::ptrdiff_t dwForceBackward = 0x1694ED0; constexpr std::ptrdiff_t dwForceCrouch = 0x16951A0; constexpr std::ptrdiff_t dwForceForward = 0x1694E40; constexpr std::ptrdiff_t dwForceJump = 0x1695110; constexpr std::ptrdiff_t dwForceLeft = 0x1694F60; constexpr std::ptrdiff_t dwForceRight = 0x1694FF0; constexpr std::ptrdiff_t dwGlobalVars = 0x1690CF8; constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1973A68; constexpr std::ptrdiff_t dwLocalPlayerController = 0x17DC148; constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x187AC28; constexpr std::ptrdiff_t dwPlantedC4 = 0x1880AE0; constexpr std::ptrdiff_t dwViewAngles = 0x18DA5C0; constexpr std::ptrdiff_t dwViewMatrix = 0x187B710; } namespace engine2_dll { constexpr std::ptrdiff_t dwNetworkGameClient = 0x48AAB0; constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240; }