#![allow(non_snake_case, non_upper_case_globals)] pub mod client_dll { pub const entityList: usize = 0x178B898; pub const globalVars: usize = 0x168ECE8; pub const interfaceLinkList: usize = 0x1971A58; pub const localPlayerController: usize = 0x17DA118; pub const localPlayerPawn: usize = 0x1878C08; pub const plantedC4: usize = 0x187E9A0; pub const viewAngles: usize = 0x18D85B0; pub const viewMatrix: usize = 0x18796F0; } pub mod engine2_dll { pub const networkGameClient: usize = 0x48AAB0; pub const networkGameClient_maxClients: usize = 0x250; pub const networkGameClient_signOnState: usize = 0x240; }