public static class client_dll { public const nint entityList = 0x178B898; public const nint globalVars = 0x168ECE8; public const nint interfaceLinkList = 0x1971A58; public const nint localPlayerController = 0x17DA118; public const nint localPlayerPawn = 0x1878C08; public const nint plantedC4 = 0x187E9A0; public const nint viewAngles = 0x18D85B0; public const nint viewMatrix = 0x18796F0; } public static class engine2_dll { public const nint networkGameClient = 0x48AAB0; public const nint networkGameClient_maxClients = 0x250; public const nint networkGameClient_signOnState = 0x240; }