/* * Created using https://github.com/a2x/cs2-dumper * Thu, 14 Dec 2023 01:10:27 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17C18D0; public const nint dwForceAttack = 0x16C2180; public const nint dwForceAttack2 = 0x16C2330; public const nint dwForceBackward = 0x16C20F0; public const nint dwForceCrouch = 0x16C23C0; public const nint dwForceForward = 0x16C2060; public const nint dwForceJump = 0x16C2330; public const nint dwForceLeft = 0x16C2180; public const nint dwForceRight = 0x16C2210; public const nint dwGameEntitySystem = 0x18ED1A0; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x181DFE8; public const nint dwGlobalVars = 0x16BDE18; public const nint dwGlowManager = 0x181D758; public const nint dwInterfaceLinkList = 0x191AE38; public const nint dwLocalPlayerController = 0x1810ED0; public const nint dwLocalPlayerPawn = 0x16C8EC8; public const nint dwPlantedC4 = 0x1824B88; public const nint dwPrediction = 0x16C8D90; public const nint dwSensitivity = 0x181ECE8; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x1880D50; public const nint dwViewMatrix = 0x18200F0; public const nint dwViewRender = 0x1820938; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x4E03D4; public const nint dwNetworkGameClient = 0x4DF988; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x596E1C; public const nint dwWindowWidth = 0x596E18; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35760; }