#![allow(non_snake_case, non_upper_case_globals)] pub mod client_dll { pub const dwEntityList: usize = 0x178B898; pub const dwForceBackward: usize = 0x1692EC0; pub const dwForceCrouch: usize = 0x1693190; pub const dwForceForward: usize = 0x1692E30; pub const dwForceJump: usize = 0x1693100; pub const dwForceLeft: usize = 0x1692F50; pub const dwForceRight: usize = 0x1692FE0; pub const dwGlobalVars: usize = 0x168ECE8; pub const dwInterfaceLinkList: usize = 0x1971A58; pub const dwLocalPlayerController: usize = 0x17DA118; pub const dwLocalPlayerPawn: usize = 0x1878C08; pub const dwPlantedC4: usize = 0x187E9A0; pub const dwViewAngles: usize = 0x18D85B0; pub const dwViewMatrix: usize = 0x18796F0; } pub mod engine2_dll { pub const dwNetworkGameClient: usize = 0x48AAB0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; }