/* * Created using https://github.com/a2x/cs2-dumper * Fri, 3 Nov 2023 09:10:10 +0000 */ public static class client_dll { // client.dll public const nint dwBaseEntityModel_setModel = 0x581310; public const nint dwEntityList = 0x17AA8E8; public const nint dwForceAttack = 0x16AF290; public const nint dwForceAttack2 = 0x16AF320; public const nint dwForceBackward = 0x16AF560; public const nint dwForceCrouch = 0x16AF830; public const nint dwForceForward = 0x16AF4D0; public const nint dwForceJump = 0x16AF7A0; public const nint dwForceLeft = 0x16AF5F0; public const nint dwForceRight = 0x16AF680; public const nint dwGameEntitySystem = 0x1964158; public const nint dwGameEntitySystem_getBaseEntity = 0x604920; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F6610; public const nint dwGameRules = 0x1806F48; public const nint dwGlobalVars = 0x16AB2D0; public const nint dwGlowManager = 0x18066A8; public const nint dwInterfaceLinkList = 0x1991E68; public const nint dwLocalPlayerController = 0x17F9C08; public const nint dwLocalPlayerPawn = 0x16B6320; public const nint dwPlantedC4 = 0x189DAF8; public const nint dwPrediction = 0x16B61F0; public const nint dwViewAngles = 0x18F8088; public const nint dwViewMatrix = 0x1899070; public const nint dwViewRender = 0x1899A48; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x488514; public const nint dwNetworkGameClient = 0x487AB0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x5397DC; public const nint dwWindowWidth = 0x5397D8; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35770; }