/* * Created using https://github.com/a2x/cs2-dumper * Fri, 1 Dec 2023 04:38:02 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17BB470; public const nint dwForceAttack = 0x16BB940; public const nint dwForceAttack2 = 0x16BB9D0; public const nint dwForceBackward = 0x16BBC10; public const nint dwForceCrouch = 0x16BBEE0; public const nint dwForceForward = 0x16BBB80; public const nint dwForceJump = 0x16BBE50; public const nint dwForceLeft = 0x16BBCA0; public const nint dwForceRight = 0x16BBD30; public const nint dwGameEntitySystem = 0x18E6CA0; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1817298; public const nint dwGlobalVars = 0x16B7AB0; public const nint dwGlowManager = 0x18172B8; public const nint dwInterfaceLinkList = 0x1914938; public const nint dwLocalPlayerController = 0x180A8F0; public const nint dwLocalPlayerPawn = 0x16C29E8; public const nint dwPlantedC4 = 0x181E858; public const nint dwPrediction = 0x16C28B0; public const nint dwSensitivity = 0x18189A8; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x187A8C0; public const nint dwViewMatrix = 0x1819C10; public const nint dwViewRender = 0x181A490; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x48A344; public const nint dwNetworkGameClient = 0x4898F8; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x540A4C; public const nint dwWindowWidth = 0x540A48; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35760; }