// Generated using https://github.com/a2x/cs2-dumper // 2024-05-24 10:58:30.509826500 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x79E00; pub const AnimationSystem_001: usize = 0x748F0; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x757C20; pub const EmptyWorldService001_Client: usize = 0x4A10F0; pub const GameClientExports001: usize = 0x757C30; pub const LegacyGameUI001: usize = 0x8E1370; pub const Source2Client002: usize = 0x757C40; pub const Source2ClientConfig001: usize = 0x484E50; pub const Source2ClientPrediction001: usize = 0x7D4890; pub const Source2ClientUI001: usize = 0x8C7C30; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x17BE20; pub const BugService001: usize = 0x17CF70; pub const ClientServerEngineLoopService_001: usize = 0x1F0F90; pub const EngineGameUI001: usize = 0x126C20; pub const EngineServiceMgr001: usize = 0x1E0200; pub const GameEventSystemClientV001: usize = 0x1E5380; pub const GameEventSystemServerV001: usize = 0x1E5390; pub const GameResourceServiceClientV001: usize = 0x1845F0; pub const GameResourceServiceServerV001: usize = 0x184600; pub const GameUIService_001: usize = 0x186FA0; pub const HostStateMgr001: usize = 0x1E9B40; pub const INETSUPPORT_001: usize = 0xF5B90; pub const InputService_001: usize = 0x18CB20; pub const KeyValueCache001: usize = 0x1EC360; pub const MapListService_001: usize = 0x19FCD0; pub const NetworkClientService_001: usize = 0x1A6F20; pub const NetworkP2PService_001: usize = 0x1AD750; pub const NetworkServerService_001: usize = 0x1B1C80; pub const NetworkService_001: usize = 0x1B6EC0; pub const RenderService_001: usize = 0x1B73B0; pub const ScreenshotService001: usize = 0x1B9D60; pub const SimpleEngineLoopService_001: usize = 0x1FDAE0; pub const SoundService_001: usize = 0x1BDFA0; pub const Source2EngineToClient001: usize = 0x66BF0; pub const Source2EngineToClientStringTable001: usize = 0x8F9D0; pub const Source2EngineToServer001: usize = 0x97060; pub const Source2EngineToServerStringTable001: usize = 0xAE6C0; pub const SplitScreenService_001: usize = 0x1C49B0; pub const StatsService_001: usize = 0x1C7700; pub const ToolService_001: usize = 0x1CC180; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1278A0; pub const VProfService_001: usize = 0x1CD5B0; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x67490; pub const VFileSystem017: usize = 0x67480; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x15170; pub const GameModelInfo001: usize = 0x15720; pub const GameSystem2HostHook: usize = 0x15800; pub const HostUtils001: usize = 0x15FB0; pub const PredictionDiffManager001: usize = 0x1AB00; pub const SaveRestoreDataVersion001: usize = 0x1C500; pub const SinglePlayerSharedMemory001: usize = 0x1C510; pub const Source2Host001: usize = 0x1C8A0; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0xC470; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x1850; pub const InputSystemVersion001: usize = 0x2A40; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x3AE0; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x53910; pub const MATCHFRAMEWORK_001: usize = 0x105780; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x38430; pub const MaterialUtils_001: usize = 0x4E380; pub const PostProcessingSystem_001: usize = 0x43330; pub const TextLayout_001: usize = 0x4AA40; pub const VMaterialSystem2_001: usize = 0x26760; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0xAA20; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0xC430; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x7ED50; pub const NetworkMessagesVersion001: usize = 0x9F7F0; pub const NetworkSystemVersion001: usize = 0xC0650; pub const SerializedEntitiesVersion001: usize = 0xD6790; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x611C0; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x4CBD0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x122B0; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x5C6D0; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x3EC0; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x4FAA0; pub const RenderUtils_001: usize = 0x596B0; pub const VRenderDeviceMgrBackdoor001: usize = 0x4FAB0; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x10C30; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0x3320; pub const SceneFileCache002: usize = 0x6BE0; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x9C390; pub const SceneSystem_002: usize = 0xD3550; pub const SceneUtils_001: usize = 0x14B530; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0xAB40; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x5837F0; pub const EntitySubclassUtilsV001: usize = 0x2BA100; pub const NavGameTest001: usize = 0xA64700; pub const ServerToolsInfo_001: usize = 0x8578E0; pub const Source2GameClients001: usize = 0x8578F0; pub const Source2GameDirector001: usize = 0x1223F0; pub const Source2GameEntities001: usize = 0x857900; pub const Source2Server001: usize = 0x857910; pub const Source2ServerConfig001: usize = 0x56FBD0; pub const customnavsystem001: usize = 0x228630; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x17F6A0; pub const SoundOpSystemEdit001: usize = 0x9CD60; pub const SoundSystem001: usize = 0x49730; pub const VMixEditTool001: usize = 0x7A170; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x64A70; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x86CD70; pub const IVALIDATE001: usize = 0x871150; pub const SteamClient006: usize = 0x6691F0; pub const SteamClient007: usize = 0x669200; pub const SteamClient008: usize = 0x669210; pub const SteamClient009: usize = 0x669220; pub const SteamClient010: usize = 0x669230; pub const SteamClient011: usize = 0x669240; pub const SteamClient012: usize = 0x669250; pub const SteamClient013: usize = 0x669260; pub const SteamClient014: usize = 0x669270; pub const SteamClient015: usize = 0x669280; pub const SteamClient016: usize = 0x669290; pub const SteamClient017: usize = 0x6692A0; pub const SteamClient018: usize = 0x6692B0; pub const SteamClient019: usize = 0x6692C0; pub const SteamClient020: usize = 0x6692D0; pub const SteamClient021: usize = 0x6692E0; pub const p2pvoice002: usize = 0xDAB90; pub const p2pvoicesingleton002: usize = 0xD7600; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x149BF0; pub const VEngineCvar007: usize = 0x63C70; pub const VProcessUtils002: usize = 0x13A650; pub const VStringTokenSystem001: usize = 0x19E580; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x1AE0; } // Module: valve_avi.dll pub mod valve_avi_dll { pub const VAvi001: usize = 0x2F90; } // Module: valve_wmf.dll pub mod valve_wmf_dll { pub const VMediaFoundation001: usize = 0x12D0; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x60C80; pub const VPhysics2_Interface_001: usize = 0x5C030; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x32210; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x24DE0; pub const VEngineCvar002: usize = 0x57A0; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x22FD0; } } }