// Generated using https://github.com/a2x/cs2-dumper // 2026-04-03 12:31:25.327747800 UTC pub const cs2_dumper = struct { pub const offsets = struct { // Module: client.dll pub const client_dll = struct { pub const dwCSGOInput: usize = 0x231E330; pub const dwEntityList: usize = 0x24B3268; pub const dwGameEntitySystem: usize = 0x24B3268; pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20A0; pub const dwGameRules: usize = 0x2311ED0; pub const dwGlobalVars: usize = 0x2062540; pub const dwGlowManager: usize = 0x230ECD8; pub const dwLocalPlayerController: usize = 0x22F8028; pub const dwLocalPlayerPawn: usize = 0x206D9E0; pub const dwPlantedC4: usize = 0x231BAB0; pub const dwPrediction: usize = 0x206D8F0; pub const dwSensitivity: usize = 0x230F7E8; pub const dwSensitivity_sensitivity: usize = 0x58; pub const dwViewAngles: usize = 0x231E9B8; pub const dwViewMatrix: usize = 0x2313F10; pub const dwViewRender: usize = 0x2314328; pub const dwWeaponC4: usize = 0x229D2B0; }; // Module: engine2.dll pub const engine2_dll = struct { pub const dwBuildNumber: usize = 0x60E514; pub const dwNetworkGameClient: usize = 0x9095D0; pub const dwNetworkGameClient_clientTickCount: usize = 0x378; pub const dwNetworkGameClient_deltaTick: usize = 0x24C; pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C141F; pub const dwNetworkGameClient_localPlayer: usize = 0xF8; pub const dwNetworkGameClient_maxClients: usize = 0x240; pub const dwNetworkGameClient_serverTickCount: usize = 0x24C; pub const dwNetworkGameClient_signOnState: usize = 0x230; pub const dwWindowHeight: usize = 0x90D99C; pub const dwWindowWidth: usize = 0x90D998; }; // Module: inputsystem.dll pub const inputsystem_dll = struct { pub const dwInputSystem: usize = 0x45AD0; }; // Module: matchmaking.dll pub const matchmaking_dll = struct { pub const dwGameTypes: usize = 0x1B8000; }; // Module: soundsystem.dll pub const soundsystem_dll = struct { pub const dwSoundSystem: usize = 0x4F3470; pub const dwSoundSystem_engineViewData: usize = 0x7C; }; }; };