get working again, sigs still need updating

This commit is contained in:
avitran0
2025-01-29 13:23:43 +01:00
parent baae1570ee
commit fbcf7059da
86 changed files with 48662 additions and 41110 deletions

View File

@@ -1,57 +1,47 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-19 23:33:08.462588500 UTC
// 2025-01-29 12:23:34.043004291 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x19D4B78;
pub const dwEntityList: usize = 0x1969518;
pub const dwGameEntitySystem: usize = 0x1A891A8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x19C6508;
pub const dwGlobalVars: usize = 0x17C8518;
pub const dwGlowManager: usize = 0x19C6528;
pub const dwLocalPlayerController: usize = 0x19B9178;
pub const dwLocalPlayerPawn: usize = 0x17D4810;
pub const dwPlantedC4: usize = 0x19CFED8;
pub const dwPrediction: usize = 0x17D46B0;
pub const dwSensitivity: usize = 0x19C7AE8;
// Module: libclient.so
pub mod libclient_so {
pub const dwCSGOInput: usize = 0x39AAA40;
pub const dwEntityList: usize = 0x37EC100;
pub const dwGameEntitySystem: usize = 0x3B04278;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x2110;
pub const dwGlowManager: usize = 0x399A4F0;
pub const dwLocalPlayerController: usize = 0x39805D8;
pub const dwLocalPlayerPawn: usize = 0x39A03A8;
pub const dwPlantedC4: usize = 0x39A6618;
pub const dwPrediction: usize = 0x39A0260;
pub const dwSensitivity: usize = 0x399E828;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19DA8F8;
pub const dwViewMatrix: usize = 0x19CB4A0;
pub const dwViewRender: usize = 0x19CBC30;
pub const dwWeaponC4: usize = 0x196D520;
pub const dwViewAngles: usize = 0x39AFE68;
pub const dwViewRender: usize = 0x39A0E10;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x52F7F4;
pub const dwNetworkGameClient: usize = 0x52EB80;
pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
// Module: libengine2.so
pub mod libengine2_so {
pub const dwBuildNumber: usize = 0x7AEA34;
pub const dwNetworkGameClient: usize = 0x7AF3E8;
pub const dwNetworkGameClient_clientTickCount: usize = 0x388;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281477;
pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x270;
pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
pub const dwNetworkGameClient_signOnState: usize = 0x260;
pub const dwWindowHeight: usize = 0x5F4BF4;
pub const dwWindowWidth: usize = 0x5F4BF0;
pub const dwNetworkGameClient_localPlayer: usize = 0x108;
pub const dwNetworkGameClient_maxClients: usize = 0x258;
pub const dwNetworkGameClient_serverTickCount: usize = 0x38C;
pub const dwNetworkGameClient_signOnState: usize = 0x248;
pub const dwWindowHeight: usize = 0x7B8A04;
pub const dwWindowWidth: usize = 0x7B8A00;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const dwInputSystem: usize = 0x377E0;
// Module: libinputsystem.so
pub mod libinputsystem_so {
pub const dwInputSystem: usize = 0x401A0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1A41C0;
pub const dwGameTypes_mapName: usize = 0x120;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const dwSoundSystem: usize = 0x334E40;
pub const dwSoundSystem_engineViewData: usize = 0x7C;
// Module: libmatchmaking.so
pub mod libmatchmaking_so {
pub const dwGameTypes: usize = 0x3350C0;
pub const dwGameTypes_mapName: usize = 0x3351E0;
}
}
}