Revert "Game update"

This reverts commit c0a171eb1e.
This commit is contained in:
Jannes
2025-06-11 13:52:30 +03:00
parent c0a171eb1e
commit e38c5082a3
66 changed files with 1737 additions and 1778 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-06-11 04:15:50.467574200 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A75250;
pub const dwEntityList: usize = 0x1A020A8;
pub const dwGameEntitySystem: usize = 0x1B25BD8;
pub const dwCSGOInput: usize = 0x1A92F30;
pub const dwEntityList: usize = 0x1A1F670;
pub const dwGameEntitySystem: usize = 0x1B43EB8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A66B38;
pub const dwGlobalVars: usize = 0x1849EB0;
pub const dwGlowManager: usize = 0x1A66270;
pub const dwLocalPlayerController: usize = 0x1A50AD0;
pub const dwLocalPlayerPawn: usize = 0x18560D0;
pub const dwPlantedC4: usize = 0x1A702F8;
pub const dwPrediction: usize = 0x1855F50;
pub const dwSensitivity: usize = 0x1A67858;
pub const dwGameRules: usize = 0x1A840B0;
pub const dwGlobalVars: usize = 0x1867DA0;
pub const dwGlowManager: usize = 0x1A840D0;
pub const dwLocalPlayerController: usize = 0x1A6E900;
pub const dwLocalPlayerPawn: usize = 0x1874040;
pub const dwPlantedC4: usize = 0x1A8E3E0;
pub const dwPrediction: usize = 0x1873EC0;
pub const dwSensitivity: usize = 0x1A856A8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A75620;
pub const dwViewMatrix: usize = 0x1A6B230;
pub const dwViewRender: usize = 0x1A6BB80;
pub const dwWeaponC4: usize = 0x1A04590;
pub const dwViewAngles: usize = 0x1A93300;
pub const dwViewMatrix: usize = 0x1A89070;
pub const dwViewRender: usize = 0x1A89880;
pub const dwWeaponC4: usize = 0x1A22570;
}
// Module: engine2.dll
pub mod engine2_dll {
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x623564;
pub const dwWindowWidth: usize = 0x623560;
pub const dwWindowHeight: usize = 0x623544;
pub const dwWindowWidth: usize = 0x623540;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
@@ -45,7 +45,7 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1A52E0;
pub const dwGameTypes: usize = 0x1A3190;
pub const dwGameTypes_mapName: usize = 0x120;
}
// Module: soundsystem.dll