Revert "Game update"

This reverts commit c0a171eb1e.
This commit is contained in:
Jannes
2025-06-11 13:52:30 +03:00
parent c0a171eb1e
commit e38c5082a3
66 changed files with 1737 additions and 1778 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-06-11 04:15:50.467574200 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once
@@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A75250;
constexpr std::ptrdiff_t dwEntityList = 0x1A020A8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B25BD8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A92F30;
constexpr std::ptrdiff_t dwEntityList = 0x1A1F670;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B43EB8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A66B38;
constexpr std::ptrdiff_t dwGlobalVars = 0x1849EB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A66270;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A50AD0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18560D0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A702F8;
constexpr std::ptrdiff_t dwPrediction = 0x1855F50;
constexpr std::ptrdiff_t dwSensitivity = 0x1A67858;
constexpr std::ptrdiff_t dwGameRules = 0x1A840B0;
constexpr std::ptrdiff_t dwGlobalVars = 0x1867DA0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A840D0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A6E900;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1874040;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A8E3E0;
constexpr std::ptrdiff_t dwPrediction = 0x1873EC0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A856A8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A75620;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A6B230;
constexpr std::ptrdiff_t dwViewRender = 0x1A6BB80;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A04590;
constexpr std::ptrdiff_t dwViewAngles = 0x1A93300;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A89070;
constexpr std::ptrdiff_t dwViewRender = 0x1A89880;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A22570;
}
// Module: engine2.dll
namespace engine2_dll {
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x623564;
constexpr std::ptrdiff_t dwWindowWidth = 0x623560;
constexpr std::ptrdiff_t dwWindowHeight = 0x623544;
constexpr std::ptrdiff_t dwWindowWidth = 0x623540;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@@ -47,7 +47,7 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A52E0;
constexpr std::ptrdiff_t dwGameTypes = 0x1A3190;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll