mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-06-11 04:15:50.467574200 UTC
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// 2025-04-22 08:01:05.061863600 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,38 +12,38 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x184DEE0;
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pub const EmptyWorldService001_Client: usize = 0x180A0C0;
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pub const GameClientExports001: usize = 0x184AB98;
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pub const LegacyGameUI001: usize = 0x186B1D0;
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pub const Source2Client002: usize = 0x1A648B0;
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pub const Source2ClientConfig001: usize = 0x19FD2F0;
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pub const Source2ClientPrediction001: usize = 0x1855F50;
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pub const Source2ClientUI001: usize = 0x1869700;
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pub const ClientToolsInfo_001: usize = 0x186BE30;
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pub const EmptyWorldService001_Client: usize = 0x1828080;
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pub const GameClientExports001: usize = 0x1868AE8;
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pub const LegacyGameUI001: usize = 0x1889690;
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pub const Source2Client002: usize = 0x1A826E0;
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pub const Source2ClientConfig001: usize = 0x1A1B2B0;
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pub const Source2ClientPrediction001: usize = 0x1873EC0;
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pub const Source2ClientUI001: usize = 0x1887A60;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x546D30;
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pub const BugService001: usize = 0x5DFCD0;
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pub const BugService001: usize = 0x5DFCC0;
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pub const ClientServerEngineLoopService_001: usize = 0x547A50;
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pub const EngineGameUI001: usize = 0x544B90;
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pub const EngineServiceMgr001: usize = 0x620BB0;
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pub const GameEventSystemClientV001: usize = 0x620ED0;
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pub const GameEventSystemServerV001: usize = 0x621010;
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pub const EngineServiceMgr001: usize = 0x620BA0;
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pub const GameEventSystemClientV001: usize = 0x620EC0;
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pub const GameEventSystemServerV001: usize = 0x621000;
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pub const GameResourceServiceClientV001: usize = 0x546E30;
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pub const GameResourceServiceServerV001: usize = 0x546E90;
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pub const GameUIService_001: usize = 0x5DFFD0;
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pub const GameUIService_001: usize = 0x5DFFC0;
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pub const HostStateMgr001: usize = 0x547940;
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pub const INETSUPPORT_001: usize = 0x540060;
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pub const InputService_001: usize = 0x5E02E0;
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pub const InputService_001: usize = 0x5E02D0;
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pub const KeyValueCache001: usize = 0x5479F0;
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pub const MapListService_001: usize = 0x61F330;
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pub const NetworkClientService_001: usize = 0x61F4C0;
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pub const MapListService_001: usize = 0x61F320;
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pub const NetworkClientService_001: usize = 0x61F4B0;
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pub const NetworkP2PService_001: usize = 0x547140;
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pub const NetworkServerService_001: usize = 0x61F850;
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pub const NetworkServerService_001: usize = 0x61F840;
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pub const NetworkService_001: usize = 0x547290;
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pub const RenderService_001: usize = 0x61FAB0;
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pub const ScreenshotService001: usize = 0x61FD50;
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pub const RenderService_001: usize = 0x61FAA0;
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pub const ScreenshotService001: usize = 0x61FD40;
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pub const SimpleEngineLoopService_001: usize = 0x547B60;
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pub const SoundService_001: usize = 0x5472D0;
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pub const Source2EngineToClient001: usize = 0x544210;
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@@ -51,7 +51,7 @@ pub mod cs2_dumper {
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pub const Source2EngineToServer001: usize = 0x544308;
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pub const Source2EngineToServerStringTable001: usize = 0x544330;
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pub const SplitScreenService_001: usize = 0x5475B0;
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pub const StatsService_001: usize = 0x620180;
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pub const StatsService_001: usize = 0x620170;
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pub const ToolService_001: usize = 0x547770;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
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pub const VProfService_001: usize = 0x5477B0;
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@@ -87,8 +87,8 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x1A52E0;
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pub const MATCHFRAMEWORK_001: usize = 0x1AD510;
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pub const GameTypes001: usize = 0x1A3190;
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pub const MATCHFRAMEWORK_001: usize = 0x1AB360;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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@@ -123,7 +123,7 @@ pub mod cs2_dumper {
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x28D840;
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pub const PanoramaUIClient001: usize = 0x28E840;
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}
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// Module: particles.dll
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pub mod particles_dll {
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@@ -131,7 +131,7 @@ pub mod cs2_dumper {
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x17D9A0;
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pub const IPulseSystem_001: usize = 0x17D990;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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@@ -151,7 +151,7 @@ pub mod cs2_dumper {
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x5CEB10;
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pub const SceneSystem_002: usize = 0x7ADFE0;
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pub const SceneSystem_002: usize = 0x7ADFF0;
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pub const SceneUtils_001: usize = 0x5CF360;
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}
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// Module: schemasystem.dll
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@@ -160,23 +160,23 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1371BF0;
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pub const EntitySubclassUtilsV001: usize = 0x1322230;
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pub const NavGameTest001: usize = 0x1410CC8;
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pub const ServerToolsInfo_001: usize = 0x13C6618;
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pub const Source2GameClients001: usize = 0x13C04E0;
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pub const Source2GameDirector001: usize = 0x14F4500;
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pub const Source2GameEntities001: usize = 0x13C6540;
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pub const Source2Server001: usize = 0x13C63B0;
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pub const Source2ServerConfig001: usize = 0x15BEE88;
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pub const customnavsystem001: usize = 0x13069B8;
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pub const EmptyWorldService001_Server: usize = 0x1364D50;
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pub const EntitySubclassUtilsV001: usize = 0x13153E0;
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pub const NavGameTest001: usize = 0x1403E08;
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pub const ServerToolsInfo_001: usize = 0x13B9738;
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pub const Source2GameClients001: usize = 0x13B3600;
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pub const Source2GameDirector001: usize = 0x14E73A0;
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pub const Source2GameEntities001: usize = 0x13B9660;
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pub const Source2Server001: usize = 0x13B94D0;
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pub const Source2ServerConfig001: usize = 0x15B1CD8;
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pub const customnavsystem001: usize = 0x12F9B58;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x3A1C50;
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pub const SoundOpSystemEdit001: usize = 0x3A1B20;
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pub const SoundSystem001: usize = 0x3A15F0;
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pub const VMixEditTool001: usize = 0x48289D0A;
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pub const VMixEditTool001: usize = 0x48289C6A;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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@@ -184,34 +184,34 @@ pub mod cs2_dumper {
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB0203A;
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pub const IVALIDATE001: usize = 0x15211D8;
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pub const SteamClient006: usize = 0x151E900;
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pub const SteamClient007: usize = 0x151E908;
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pub const SteamClient008: usize = 0x151E910;
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pub const SteamClient009: usize = 0x151E918;
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pub const SteamClient010: usize = 0x151E920;
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pub const SteamClient011: usize = 0x151E928;
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pub const SteamClient012: usize = 0x151E930;
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pub const SteamClient013: usize = 0x151E938;
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pub const SteamClient014: usize = 0x151E940;
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pub const SteamClient015: usize = 0x151E948;
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pub const SteamClient016: usize = 0x151E950;
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pub const SteamClient017: usize = 0x151E958;
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pub const SteamClient018: usize = 0x151E960;
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pub const SteamClient019: usize = 0x151E968;
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pub const SteamClient020: usize = 0x151E970;
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pub const SteamClient021: usize = 0x151E978;
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pub const SteamClient022: usize = 0x151E980;
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pub const p2pvoice002: usize = 0x14E265F;
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pub const p2pvoicesingleton002: usize = 0x14FC0E0;
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB038DA;
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pub const IVALIDATE001: usize = 0x15246E8;
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pub const SteamClient006: usize = 0x1521E10;
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pub const SteamClient007: usize = 0x1521E18;
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pub const SteamClient008: usize = 0x1521E20;
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pub const SteamClient009: usize = 0x1521E28;
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pub const SteamClient010: usize = 0x1521E30;
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pub const SteamClient011: usize = 0x1521E38;
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pub const SteamClient012: usize = 0x1521E40;
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pub const SteamClient013: usize = 0x1521E48;
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pub const SteamClient014: usize = 0x1521E50;
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pub const SteamClient015: usize = 0x1521E58;
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pub const SteamClient016: usize = 0x1521E60;
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pub const SteamClient017: usize = 0x1521E68;
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pub const SteamClient018: usize = 0x1521E70;
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pub const SteamClient019: usize = 0x1521E78;
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pub const SteamClient020: usize = 0x1521E80;
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pub const SteamClient021: usize = 0x1521E88;
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pub const SteamClient022: usize = 0x1521E90;
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pub const p2pvoice002: usize = 0x14E297F;
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pub const p2pvoicesingleton002: usize = 0x14FF0E0;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x37EA80;
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pub const VEngineCvar007: usize = 0x38D4E0;
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pub const VProcessUtils002: usize = 0x37E990;
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pub const VStringTokenSystem001: usize = 0x3A5F00;
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pub const TestScriptMgr001: usize = 0x37FA70;
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pub const VEngineCvar007: usize = 0x38E4B0;
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pub const VProcessUtils002: usize = 0x37F980;
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pub const VStringTokenSystem001: usize = 0x3A6F00;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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@@ -228,8 +228,8 @@ pub mod cs2_dumper {
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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pub const IVALIDATE001: usize = 0x6E990;
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pub const VEngineCvar002: usize = 0x6D070;
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pub const IVALIDATE001: usize = 0x6A990;
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pub const VEngineCvar002: usize = 0x69070;
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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