📦 Game Update 13981

This commit is contained in:
a2x
2023-12-14 11:12:24 +10:00
parent a4e5aea2ea
commit e178b41cdf
78 changed files with 2234 additions and 2225 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Mon, 11 Dec 2023 23:16:32 +0000
* Thu, 14 Dec 2023 01:10:27 +0000
*/
#pragma once
@@ -8,40 +8,40 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x17BB840;
constexpr std::ptrdiff_t dwForceAttack = 0x16BBCF0;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16BBD80;
constexpr std::ptrdiff_t dwForceBackward = 0x16BBFC0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16BC290;
constexpr std::ptrdiff_t dwForceForward = 0x16BBF30;
constexpr std::ptrdiff_t dwForceJump = 0x16BC200;
constexpr std::ptrdiff_t dwForceLeft = 0x16BC050;
constexpr std::ptrdiff_t dwForceRight = 0x16BC0E0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E7070;
constexpr std::ptrdiff_t dwEntityList = 0x17C18D0;
constexpr std::ptrdiff_t dwForceAttack = 0x16C2180;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16C2330;
constexpr std::ptrdiff_t dwForceBackward = 0x16C20F0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16C23C0;
constexpr std::ptrdiff_t dwForceForward = 0x16C2060;
constexpr std::ptrdiff_t dwForceJump = 0x16C2330;
constexpr std::ptrdiff_t dwForceLeft = 0x16C2180;
constexpr std::ptrdiff_t dwForceRight = 0x16C2210;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18ED1A0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1817668;
constexpr std::ptrdiff_t dwGlobalVars = 0x16B7E60;
constexpr std::ptrdiff_t dwGlowManager = 0x1817688;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1914D08;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x180ACC0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C2D98;
constexpr std::ptrdiff_t dwPlantedC4 = 0x181ED48;
constexpr std::ptrdiff_t dwPrediction = 0x16C2C60;
constexpr std::ptrdiff_t dwSensitivity = 0x1818D78;
constexpr std::ptrdiff_t dwGameRules = 0x181DFE8;
constexpr std::ptrdiff_t dwGlobalVars = 0x16BDE18;
constexpr std::ptrdiff_t dwGlowManager = 0x181D758;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x191AE38;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1810ED0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C8EC8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1824B88;
constexpr std::ptrdiff_t dwPrediction = 0x16C8D90;
constexpr std::ptrdiff_t dwSensitivity = 0x181ECE8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x187AC60;
constexpr std::ptrdiff_t dwViewMatrix = 0x1819FE0;
constexpr std::ptrdiff_t dwViewRender = 0x181A860;
constexpr std::ptrdiff_t dwViewAngles = 0x1880D50;
constexpr std::ptrdiff_t dwViewMatrix = 0x18200F0;
constexpr std::ptrdiff_t dwViewRender = 0x1820938;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwBuildNumber = 0x48B344;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x48A8F8;
constexpr std::ptrdiff_t dwBuildNumber = 0x4E03D4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x4DF988;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x541A6C;
constexpr std::ptrdiff_t dwWindowWidth = 0x541A68;
constexpr std::ptrdiff_t dwWindowHeight = 0x596E1C;
constexpr std::ptrdiff_t dwWindowWidth = 0x596E18;
}
namespace inputsystem_dll { // inputsystem.dll