mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
📦 Game Update 13981
This commit is contained in:
@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Mon, 11 Dec 2023 23:16:32 +0000
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* Thu, 14 Dec 2023 01:10:27 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@@ -11,54 +11,54 @@ pub mod animationsystem_dll { // animationsystem.dll
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}
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pub mod client_dll { // client.dll
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pub const LegacyGameUI001: usize = 0x8A03B0;
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pub const Source2ClientUI001: usize = 0x88F5F0;
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pub const Source2ClientPrediction001: usize = 0x7A7720;
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pub const ClientToolsInfo_001: usize = 0x7334D0;
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pub const Source2Client002: usize = 0x7334F0;
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pub const GameClientExports001: usize = 0x7334E0;
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pub const EmptyWorldService001_Client: usize = 0x490790;
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pub const Source2ClientConfig001: usize = 0x4776D0;
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pub const LegacyGameUI001: usize = 0x8A21A0;
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pub const Source2ClientUI001: usize = 0x8913E0;
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pub const Source2ClientPrediction001: usize = 0x7A9770;
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pub const ClientToolsInfo_001: usize = 0x735540;
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pub const Source2Client002: usize = 0x735560;
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pub const GameClientExports001: usize = 0x735550;
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pub const EmptyWorldService001_Client: usize = 0x490940;
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pub const Source2ClientConfig001: usize = 0x477880;
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}
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pub mod engine2_dll { // engine2.dll
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pub const SimpleEngineLoopService_001: usize = 0x1E47C0;
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pub const ClientServerEngineLoopService_001: usize = 0x1DA2C0;
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pub const KeyValueCache001: usize = 0x1D6900;
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pub const HostStateMgr001: usize = 0x1D4100;
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pub const GameEventSystemServerV001: usize = 0x1CF7A0;
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pub const GameEventSystemClientV001: usize = 0x1CF790;
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pub const EngineServiceMgr001: usize = 0x1CB460;
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pub const VProfService_001: usize = 0x1B8D60;
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pub const ToolService_001: usize = 0x1B7AB0;
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pub const StatsService_001: usize = 0x1B2D30;
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pub const SplitScreenService_001: usize = 0x1AFED0;
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pub const SoundService_001: usize = 0x1AA9B0;
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pub const ScreenshotService001: usize = 0x1A6880;
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pub const RenderService_001: usize = 0x1A3BE0;
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pub const NetworkService_001: usize = 0x1A36F0;
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pub const NetworkServerService_001: usize = 0x19E5A0;
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pub const NetworkP2PService_001: usize = 0x19A050;
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pub const NetworkClientService_001: usize = 0x193CE0;
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pub const MapListService_001: usize = 0x18CCB0;
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pub const InputService_001: usize = 0x17AD90;
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pub const GameUIService_001: usize = 0x1754C0;
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pub const GameResourceServiceServerV001: usize = 0x173220;
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pub const GameResourceServiceClientV001: usize = 0x173210;
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pub const BugService001: usize = 0x16C200;
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pub const BenchmarkService001: usize = 0x16A9A0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1184B0;
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pub const EngineGameUI001: usize = 0x117840;
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pub const INETSUPPORT_001: usize = 0xE6E80;
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pub const Source2EngineToServerStringTable001: usize = 0xA2300;
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pub const Source2EngineToServer001: usize = 0x8B310;
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pub const Source2EngineToClientStringTable001: usize = 0x83DE0;
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pub const Source2EngineToClient001: usize = 0x5A570;
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pub const SimpleEngineLoopService_001: usize = 0x1E65E0;
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pub const ClientServerEngineLoopService_001: usize = 0x1DC0E0;
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pub const KeyValueCache001: usize = 0x1D8720;
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pub const HostStateMgr001: usize = 0x1D5F20;
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pub const GameEventSystemServerV001: usize = 0x1D15C0;
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pub const GameEventSystemClientV001: usize = 0x1D15B0;
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pub const EngineServiceMgr001: usize = 0x1CD280;
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pub const VProfService_001: usize = 0x1BAA30;
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pub const ToolService_001: usize = 0x1B9780;
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pub const StatsService_001: usize = 0x1B4A00;
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pub const SplitScreenService_001: usize = 0x1B1BA0;
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pub const SoundService_001: usize = 0x1AB680;
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pub const ScreenshotService001: usize = 0x1A70F0;
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pub const RenderService_001: usize = 0x1A4450;
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pub const NetworkService_001: usize = 0x1A3F60;
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pub const NetworkServerService_001: usize = 0x19EE10;
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pub const NetworkP2PService_001: usize = 0x19A8C0;
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pub const NetworkClientService_001: usize = 0x194550;
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pub const MapListService_001: usize = 0x18D520;
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pub const InputService_001: usize = 0x17B600;
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pub const GameUIService_001: usize = 0x175D30;
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pub const GameResourceServiceServerV001: usize = 0x173A90;
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pub const GameResourceServiceClientV001: usize = 0x173A80;
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pub const BugService001: usize = 0x16CA20;
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pub const BenchmarkService001: usize = 0x16B1C0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1189D0;
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pub const EngineGameUI001: usize = 0x117D60;
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pub const INETSUPPORT_001: usize = 0xE73A0;
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pub const Source2EngineToServerStringTable001: usize = 0xA2820;
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pub const Source2EngineToServer001: usize = 0x8B7D0;
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pub const Source2EngineToClientStringTable001: usize = 0x842A0;
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pub const Source2EngineToClient001: usize = 0x5AA30;
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}
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pub mod filesystem_stdio_dll { // filesystem_stdio.dll
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pub const VAsyncFileSystem2_001: usize = 0x66D30;
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pub const VFileSystem017: usize = 0x66D20;
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pub const VAsyncFileSystem2_001: usize = 0x679D0;
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pub const VFileSystem017: usize = 0x679C0;
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}
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pub mod host_dll { // host.dll
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@@ -107,10 +107,10 @@ pub mod navsystem_dll { // navsystem.dll
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}
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pub mod networksystem_dll { // networksystem.dll
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pub const SerializedEntitiesVersion001: usize = 0xD15B0;
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pub const NetworkSystemVersion001: usize = 0xBBF40;
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pub const NetworkMessagesVersion001: usize = 0x9C690;
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pub const FlattenedSerializersVersion001: usize = 0x7C400;
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pub const SerializedEntitiesVersion001: usize = 0xD1920;
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pub const NetworkSystemVersion001: usize = 0xBC2B0;
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pub const NetworkMessagesVersion001: usize = 0x9CA00;
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pub const FlattenedSerializersVersion001: usize = 0x7C770;
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}
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pub mod panorama_dll { // panorama.dll
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@@ -159,23 +159,23 @@ pub mod schemasystem_dll { // schemasystem.dll
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}
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pub mod server_dll { // server.dll
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pub const NavGameTest001: usize = 0xA3C7E0;
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pub const ServerToolsInfo_001: usize = 0x83F620;
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pub const Source2GameClients001: usize = 0x83F630;
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pub const Source2GameEntities001: usize = 0x83F640;
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pub const Source2Server001: usize = 0x83F650;
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pub const EmptyWorldService001_Server: usize = 0x591C80;
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pub const Source2ServerConfig001: usize = 0x571BB0;
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pub const EntitySubclassUtilsV001: usize = 0x2D0850;
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pub const customnavsystem001: usize = 0x24D7E0;
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pub const Source2GameDirector001: usize = 0x145580;
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pub const NavGameTest001: usize = 0xA3D1D0;
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pub const ServerToolsInfo_001: usize = 0x840010;
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pub const Source2GameClients001: usize = 0x840020;
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pub const Source2GameEntities001: usize = 0x840030;
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pub const Source2Server001: usize = 0x840040;
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pub const EmptyWorldService001_Server: usize = 0x5920A0;
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pub const Source2ServerConfig001: usize = 0x571FD0;
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pub const EntitySubclassUtilsV001: usize = 0x2D0880;
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pub const customnavsystem001: usize = 0x24D8C0;
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pub const Source2GameDirector001: usize = 0x145660;
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}
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pub mod soundsystem_dll { // soundsystem.dll
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pub const SoundOpSystem001: usize = 0x1567E0;
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pub const SoundOpSystemEdit001: usize = 0x8BBC0;
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pub const VMixEditTool001: usize = 0x71740;
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pub const SoundSystem001: usize = 0x46540;
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pub const SoundOpSystem001: usize = 0x157B00;
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pub const SoundOpSystemEdit001: usize = 0x8CEE0;
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pub const VMixEditTool001: usize = 0x71FF0;
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pub const SoundSystem001: usize = 0x46AE0;
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}
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pub mod steamaudio_dll { // steamaudio.dll
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@@ -206,10 +206,10 @@ pub mod steamclient64_dll { // steamclient64.dll
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}
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pub mod tier0_dll { // tier0.dll
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pub const VStringTokenSystem001: usize = 0x18C2B0;
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pub const TestScriptMgr001: usize = 0x13F610;
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pub const VProcessUtils002: usize = 0x12F790;
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pub const VEngineCvar007: usize = 0x61920;
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pub const VStringTokenSystem001: usize = 0x18C360;
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pub const TestScriptMgr001: usize = 0x13F6C0;
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pub const VProcessUtils002: usize = 0x12F840;
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pub const VEngineCvar007: usize = 0x619D0;
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}
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pub mod v8system_dll { // v8system.dll
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