📦 Game Update 13968 (2)

This commit is contained in:
a2x
2023-11-10 17:13:48 +10:00
parent a1639bea1c
commit e03721e1bb
76 changed files with 437 additions and 437 deletions

View File

@@ -1,33 +1,33 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 9 Nov 2023 06:05:32 +0000
* Fri, 10 Nov 2023 07:08:46 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwEntityList: usize = 0x17ADAF0;
pub const dwForceAttack: usize = 0x16B2320;
pub const dwForceAttack2: usize = 0x16B23B0;
pub const dwForceBackward: usize = 0x16B25F0;
pub const dwForceCrouch: usize = 0x16B28C0;
pub const dwForceForward: usize = 0x16B2560;
pub const dwForceJump: usize = 0x16B2830;
pub const dwForceLeft: usize = 0x16B2680;
pub const dwForceRight: usize = 0x16B2710;
pub const dwGameEntitySystem: usize = 0x18D72E0;
pub const dwEntityList: usize = 0x17ADAE0;
pub const dwForceAttack: usize = 0x16B2310;
pub const dwForceAttack2: usize = 0x16B23A0;
pub const dwForceBackward: usize = 0x16B25E0;
pub const dwForceCrouch: usize = 0x16B28B0;
pub const dwForceForward: usize = 0x16B2550;
pub const dwForceJump: usize = 0x16B2820;
pub const dwForceLeft: usize = 0x16B2670;
pub const dwForceRight: usize = 0x16B2700;
pub const dwGameEntitySystem: usize = 0x18D72D0;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1809730;
pub const dwGlobalVars: usize = 0x16AE4A8;
pub const dwGlowManager: usize = 0x1809758;
pub const dwInterfaceLinkList: usize = 0x1904F78;
pub const dwLocalPlayerController: usize = 0x17FCDC8;
pub const dwLocalPlayerPawn: usize = 0x16B9398;
pub const dwPlantedC4: usize = 0x1810CD8;
pub const dwPrediction: usize = 0x16B9260;
pub const dwViewAngles: usize = 0x186B108;
pub const dwViewMatrix: usize = 0x180C0F0;
pub const dwViewRender: usize = 0x180C948;
pub const dwGameRules: usize = 0x1809720;
pub const dwGlobalVars: usize = 0x16AE498;
pub const dwGlowManager: usize = 0x1809748;
pub const dwInterfaceLinkList: usize = 0x1904F68;
pub const dwLocalPlayerController: usize = 0x17FCDB8;
pub const dwLocalPlayerPawn: usize = 0x16B9388;
pub const dwPlantedC4: usize = 0x1810CC8;
pub const dwPrediction: usize = 0x16B9250;
pub const dwViewAngles: usize = 0x186B0F8;
pub const dwViewMatrix: usize = 0x180C0E0;
pub const dwViewRender: usize = 0x180C938;
}
pub mod engine2_dll { // engine2.dll
@@ -36,8 +36,8 @@ pub mod engine2_dll { // engine2.dll
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x541E0C;
pub const dwWindowWidth: usize = 0x541E08;
pub const dwWindowHeight: usize = 0x541E1C;
pub const dwWindowWidth: usize = 0x541E18;
}
pub mod inputsystem_dll { // inputsystem.dll