📦 Game Update 13968 (2)

This commit is contained in:
a2x
2023-11-10 17:13:48 +10:00
parent a1639bea1c
commit e03721e1bb
76 changed files with 437 additions and 437 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 9 Nov 2023 06:05:32 +0000
* Fri, 10 Nov 2023 07:08:46 +0000
*/
#pragma once
@@ -8,28 +8,28 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x17ADAF0;
constexpr std::ptrdiff_t dwForceAttack = 0x16B2320;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B23B0;
constexpr std::ptrdiff_t dwForceBackward = 0x16B25F0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B28C0;
constexpr std::ptrdiff_t dwForceForward = 0x16B2560;
constexpr std::ptrdiff_t dwForceJump = 0x16B2830;
constexpr std::ptrdiff_t dwForceLeft = 0x16B2680;
constexpr std::ptrdiff_t dwForceRight = 0x16B2710;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18D72E0;
constexpr std::ptrdiff_t dwEntityList = 0x17ADAE0;
constexpr std::ptrdiff_t dwForceAttack = 0x16B2310;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B23A0;
constexpr std::ptrdiff_t dwForceBackward = 0x16B25E0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B28B0;
constexpr std::ptrdiff_t dwForceForward = 0x16B2550;
constexpr std::ptrdiff_t dwForceJump = 0x16B2820;
constexpr std::ptrdiff_t dwForceLeft = 0x16B2670;
constexpr std::ptrdiff_t dwForceRight = 0x16B2700;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18D72D0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1809730;
constexpr std::ptrdiff_t dwGlobalVars = 0x16AE4A8;
constexpr std::ptrdiff_t dwGlowManager = 0x1809758;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1904F78;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17FCDC8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16B9398;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1810CD8;
constexpr std::ptrdiff_t dwPrediction = 0x16B9260;
constexpr std::ptrdiff_t dwViewAngles = 0x186B108;
constexpr std::ptrdiff_t dwViewMatrix = 0x180C0F0;
constexpr std::ptrdiff_t dwViewRender = 0x180C948;
constexpr std::ptrdiff_t dwGameRules = 0x1809720;
constexpr std::ptrdiff_t dwGlobalVars = 0x16AE498;
constexpr std::ptrdiff_t dwGlowManager = 0x1809748;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1904F68;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17FCDB8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16B9388;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1810CC8;
constexpr std::ptrdiff_t dwPrediction = 0x16B9250;
constexpr std::ptrdiff_t dwViewAngles = 0x186B0F8;
constexpr std::ptrdiff_t dwViewMatrix = 0x180C0E0;
constexpr std::ptrdiff_t dwViewRender = 0x180C938;
}
namespace engine2_dll { // engine2.dll
@@ -38,8 +38,8 @@ namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x541E0C;
constexpr std::ptrdiff_t dwWindowWidth = 0x541E08;
constexpr std::ptrdiff_t dwWindowHeight = 0x541E1C;
constexpr std::ptrdiff_t dwWindowWidth = 0x541E18;
}
namespace inputsystem_dll { // inputsystem.dll