📦 Game Update 13968 (2)

This commit is contained in:
a2x
2023-11-10 17:13:48 +10:00
parent a1639bea1c
commit e03721e1bb
76 changed files with 437 additions and 437 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 9 Nov 2023 06:05:32 +0000
* Fri, 10 Nov 2023 07:08:46 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
@@ -11,47 +11,47 @@ pub mod animationsystem_dll { // animationsystem.dll
}
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x89BE60;
pub const Source2ClientUI001: usize = 0x88AB70;
pub const Source2ClientPrediction001: usize = 0x7A3900;
pub const ClientToolsInfo_001: usize = 0x72F360;
pub const Source2Client002: usize = 0x72F380;
pub const GameClientExports001: usize = 0x72F370;
pub const EmptyWorldService001_Client: usize = 0x48EF30;
pub const Source2ClientConfig001: usize = 0x475F40;
pub const LegacyGameUI001: usize = 0x89C1E0;
pub const Source2ClientUI001: usize = 0x88AEF0;
pub const Source2ClientPrediction001: usize = 0x7A3C80;
pub const ClientToolsInfo_001: usize = 0x72F6E0;
pub const Source2Client002: usize = 0x72F700;
pub const GameClientExports001: usize = 0x72F6F0;
pub const EmptyWorldService001_Client: usize = 0x48F1F0;
pub const Source2ClientConfig001: usize = 0x476200;
}
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1E4F70;
pub const ClientServerEngineLoopService_001: usize = 0x1DAC40;
pub const KeyValueCache001: usize = 0x1D7280;
pub const HostStateMgr001: usize = 0x1D4A80;
pub const GameEventSystemServerV001: usize = 0x1D0120;
pub const GameEventSystemClientV001: usize = 0x1D0110;
pub const EngineServiceMgr001: usize = 0x1CBE00;
pub const VProfService_001: usize = 0x1B9870;
pub const ToolService_001: usize = 0x1B85C0;
pub const StatsService_001: usize = 0x1B3840;
pub const SplitScreenService_001: usize = 0x1B0AB0;
pub const SoundService_001: usize = 0x1AB5F0;
pub const ScreenshotService001: usize = 0x1A74C0;
pub const RenderService_001: usize = 0x1A4820;
pub const NetworkService_001: usize = 0x1A4330;
pub const NetworkServerService_001: usize = 0x19F1E0;
pub const NetworkP2PService_001: usize = 0x19ACD0;
pub const NetworkClientService_001: usize = 0x194900;
pub const MapListService_001: usize = 0x18D8D0;
pub const InputService_001: usize = 0x17B750;
pub const GameUIService_001: usize = 0x175F70;
pub const GameResourceServiceServerV001: usize = 0x173CD0;
pub const GameResourceServiceClientV001: usize = 0x173CC0;
pub const BugService001: usize = 0x16CCF0;
pub const BenchmarkService001: usize = 0x16B4C0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118A40;
pub const EngineGameUI001: usize = 0x117DD0;
pub const INETSUPPORT_001: usize = 0xE7490;
pub const Source2EngineToServerStringTable001: usize = 0xA2350;
pub const Source2EngineToServer001: usize = 0x8B850;
pub const SimpleEngineLoopService_001: usize = 0x1E5110;
pub const ClientServerEngineLoopService_001: usize = 0x1DADE0;
pub const KeyValueCache001: usize = 0x1D7420;
pub const HostStateMgr001: usize = 0x1D4C20;
pub const GameEventSystemServerV001: usize = 0x1D02C0;
pub const GameEventSystemClientV001: usize = 0x1D02B0;
pub const EngineServiceMgr001: usize = 0x1CBFA0;
pub const VProfService_001: usize = 0x1B9950;
pub const ToolService_001: usize = 0x1B86A0;
pub const StatsService_001: usize = 0x1B3920;
pub const SplitScreenService_001: usize = 0x1B0B90;
pub const SoundService_001: usize = 0x1AB6D0;
pub const ScreenshotService001: usize = 0x1A75A0;
pub const RenderService_001: usize = 0x1A4900;
pub const NetworkService_001: usize = 0x1A4410;
pub const NetworkServerService_001: usize = 0x19F2C0;
pub const NetworkP2PService_001: usize = 0x19ADB0;
pub const NetworkClientService_001: usize = 0x1949E0;
pub const MapListService_001: usize = 0x18D9B0;
pub const InputService_001: usize = 0x17B830;
pub const GameUIService_001: usize = 0x176050;
pub const GameResourceServiceServerV001: usize = 0x173DB0;
pub const GameResourceServiceClientV001: usize = 0x173DA0;
pub const BugService001: usize = 0x16CDD0;
pub const BenchmarkService001: usize = 0x16B5A0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118B20;
pub const EngineGameUI001: usize = 0x117EB0;
pub const INETSUPPORT_001: usize = 0xE7510;
pub const Source2EngineToServerStringTable001: usize = 0xA23D0;
pub const Source2EngineToServer001: usize = 0x8B710;
pub const Source2EngineToClientStringTable001: usize = 0x841F0;
pub const Source2EngineToClient001: usize = 0x5AC30;
}
@@ -87,7 +87,7 @@ pub mod localize_dll { // localize.dll
pub mod matchmaking_dll { // matchmaking.dll
pub const GameTypes001: usize = 0x50270;
pub const MATCHFRAMEWORK_001: usize = 0x101030;
pub const MATCHFRAMEWORK_001: usize = 0x1012B0;
}
pub mod materialsystem2_dll { // materialsystem2.dll
@@ -159,14 +159,14 @@ pub mod schemasystem_dll { // schemasystem.dll
}
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA37070;
pub const ServerToolsInfo_001: usize = 0x8399A0;
pub const Source2GameClients001: usize = 0x8399B0;
pub const Source2GameEntities001: usize = 0x8399C0;
pub const Source2Server001: usize = 0x8399D0;
pub const EmptyWorldService001_Server: usize = 0x58E2D0;
pub const Source2ServerConfig001: usize = 0x56E2E0;
pub const EntitySubclassUtilsV001: usize = 0x2CD7B0;
pub const NavGameTest001: usize = 0xA37380;
pub const ServerToolsInfo_001: usize = 0x839CB0;
pub const Source2GameClients001: usize = 0x839CC0;
pub const Source2GameEntities001: usize = 0x839CD0;
pub const Source2Server001: usize = 0x839CE0;
pub const EmptyWorldService001_Server: usize = 0x58E590;
pub const Source2ServerConfig001: usize = 0x56E5A0;
pub const EntitySubclassUtilsV001: usize = 0x2CDA70;
pub const customnavsystem001: usize = 0x24A6E0;
pub const Source2GameDirector001: usize = 0x152060;
}