mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 13:19:58 +08:00
📦 Game Update 13987
This commit is contained in:
@@ -1,49 +1,49 @@
|
||||
/*
|
||||
* Created using https://github.com/a2x/cs2-dumper
|
||||
* Tue, 23 Jan 2024 06:17:35 +0000
|
||||
* Wed, 7 Feb 2024 04:10:49 +0000
|
||||
*/
|
||||
|
||||
public static class client_dll { // client.dll
|
||||
public const nint dwEntityList = 0x17CE6A0;
|
||||
public const nint dwForceAttack = 0x16CDE80;
|
||||
public const nint dwForceAttack2 = 0x16CDF10;
|
||||
public const nint dwForceBackward = 0x16CE150;
|
||||
public const nint dwForceCrouch = 0x16CE420;
|
||||
public const nint dwForceForward = 0x16CE0C0;
|
||||
public const nint dwForceJump = 0x16CE390;
|
||||
public const nint dwForceLeft = 0x16CE1E0;
|
||||
public const nint dwForceRight = 0x16CE270;
|
||||
public const nint dwGameEntitySystem = 0x18FEDD0;
|
||||
public const nint dwEntityList = 0x18AFFB8;
|
||||
public const nint dwForceAttack = 0x171E130;
|
||||
public const nint dwForceAttack2 = 0x171E1C0;
|
||||
public const nint dwForceBackward = 0x171E400;
|
||||
public const nint dwForceCrouch = 0x171E6D0;
|
||||
public const nint dwForceForward = 0x171E370;
|
||||
public const nint dwForceJump = 0x171E640;
|
||||
public const nint dwForceLeft = 0x171E490;
|
||||
public const nint dwForceRight = 0x171E520;
|
||||
public const nint dwGameEntitySystem = 0x19CB7B0;
|
||||
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
|
||||
public const nint dwGameRules = 0x182AD98;
|
||||
public const nint dwGlobalVars = 0x16C9CA8;
|
||||
public const nint dwGlowManager = 0x182A500;
|
||||
public const nint dwInterfaceLinkList = 0x192CA68;
|
||||
public const nint dwLocalPlayerController = 0x181DC98;
|
||||
public const nint dwLocalPlayerPawn = 0x16D4F48;
|
||||
public const nint dwPlantedC4 = 0x18317D8;
|
||||
public const nint dwPrediction = 0x16D4E10;
|
||||
public const nint dwSensitivity = 0x182BA98;
|
||||
public const nint dwGameRules = 0x190CF90;
|
||||
public const nint dwGlobalVars = 0x1718E10;
|
||||
public const nint dwGlowManager = 0x190D3A8;
|
||||
public const nint dwInterfaceLinkList = 0x19FC7D8;
|
||||
public const nint dwLocalPlayerController = 0x18FF918;
|
||||
public const nint dwLocalPlayerPawn = 0x17252B8;
|
||||
public const nint dwPlantedC4 = 0x19151B8;
|
||||
public const nint dwPrediction = 0x1725180;
|
||||
public const nint dwSensitivity = 0x190DCC8;
|
||||
public const nint dwSensitivity_sensitivity = 0x40;
|
||||
public const nint dwViewAngles = 0x1890F30;
|
||||
public const nint dwViewMatrix = 0x182CEA0;
|
||||
public const nint dwViewRender = 0x182D6E8;
|
||||
public const nint dwViewAngles = 0x191D0D0;
|
||||
public const nint dwViewMatrix = 0x190F2A0;
|
||||
public const nint dwViewRender = 0x190FB20;
|
||||
}
|
||||
|
||||
public static class engine2_dll { // engine2.dll
|
||||
public const nint dwBuildNumber = 0x4E13D4;
|
||||
public const nint dwNetworkGameClient = 0x4E0988;
|
||||
public const nint dwBuildNumber = 0x512554;
|
||||
public const nint dwNetworkGameClient = 0x511AC8;
|
||||
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
|
||||
public const nint dwNetworkGameClient_maxClients = 0x250;
|
||||
public const nint dwNetworkGameClient_signOnState = 0x240;
|
||||
public const nint dwWindowHeight = 0x597E0C;
|
||||
public const nint dwWindowWidth = 0x597E08;
|
||||
public const nint dwWindowHeight = 0x5C99DC;
|
||||
public const nint dwWindowWidth = 0x5C99D8;
|
||||
}
|
||||
|
||||
public static class game_info { // Some additional information about the game at dump time
|
||||
public const nint buildNumber = 0x36A1; // Game build number
|
||||
public const nint buildNumber = 0x36A3; // Game build number
|
||||
}
|
||||
|
||||
public static class inputsystem_dll { // inputsystem.dll
|
||||
public const nint dwInputSystem = 0x35760;
|
||||
public const nint dwInputSystem = 0x367A0;
|
||||
}
|
||||
Reference in New Issue
Block a user