📦 Game Update 13987

This commit is contained in:
a2x
2024-02-07 14:08:21 +10:00
parent af4f2b7171
commit d6a68b1ead
100 changed files with 45592 additions and 41378 deletions

View File

@@ -1,75 +1,75 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Tue, 23 Jan 2024 06:17:19 +0000
* Wed, 7 Feb 2024 04:10:49 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod animationsystem_dll { // animationsystem.dll
pub const AnimationSystemUtils_001: usize = 0x64670;
pub const AnimationSystem_001: usize = 0x5F1D0;
pub const AnimationSystemUtils_001: usize = 0x72E80;
pub const AnimationSystem_001: usize = 0x6DA00;
}
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x8A26B0;
pub const Source2ClientUI001: usize = 0x8918F0;
pub const Source2ClientPrediction001: usize = 0x7A9920;
pub const ClientToolsInfo_001: usize = 0x735DE0;
pub const Source2Client002: usize = 0x735E00;
pub const GameClientExports001: usize = 0x735DF0;
pub const EmptyWorldService001_Client: usize = 0x490F20;
pub const Source2ClientConfig001: usize = 0x477E60;
pub const LegacyGameUI001: usize = 0x8A97A0;
pub const Source2ClientUI001: usize = 0x898A00;
pub const Source2ClientPrediction001: usize = 0x7AC110;
pub const ClientToolsInfo_001: usize = 0x730A20;
pub const Source2Client002: usize = 0x730A40;
pub const GameClientExports001: usize = 0x730A30;
pub const EmptyWorldService001_Client: usize = 0x483430;
pub const Source2ClientConfig001: usize = 0x46E670;
}
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1E65E0;
pub const ClientServerEngineLoopService_001: usize = 0x1DC0E0;
pub const KeyValueCache001: usize = 0x1D8720;
pub const HostStateMgr001: usize = 0x1D5F20;
pub const GameEventSystemServerV001: usize = 0x1D15C0;
pub const GameEventSystemClientV001: usize = 0x1D15B0;
pub const EngineServiceMgr001: usize = 0x1CD280;
pub const VProfService_001: usize = 0x1BAA30;
pub const ToolService_001: usize = 0x1B9780;
pub const StatsService_001: usize = 0x1B4A00;
pub const SplitScreenService_001: usize = 0x1B1BA0;
pub const SoundService_001: usize = 0x1AB680;
pub const ScreenshotService001: usize = 0x1A70F0;
pub const RenderService_001: usize = 0x1A4450;
pub const NetworkService_001: usize = 0x1A3F60;
pub const NetworkServerService_001: usize = 0x19EE10;
pub const NetworkP2PService_001: usize = 0x19A8C0;
pub const NetworkClientService_001: usize = 0x194550;
pub const MapListService_001: usize = 0x18D520;
pub const InputService_001: usize = 0x17B600;
pub const GameUIService_001: usize = 0x175D30;
pub const GameResourceServiceServerV001: usize = 0x173A90;
pub const GameResourceServiceClientV001: usize = 0x173A80;
pub const BugService001: usize = 0x16CA20;
pub const BenchmarkService001: usize = 0x16B1C0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1189D0;
pub const EngineGameUI001: usize = 0x117D60;
pub const INETSUPPORT_001: usize = 0xE73A0;
pub const Source2EngineToServerStringTable001: usize = 0xA2820;
pub const Source2EngineToServer001: usize = 0x8B7D0;
pub const Source2EngineToClientStringTable001: usize = 0x842A0;
pub const Source2EngineToClient001: usize = 0x5AA30;
pub const SimpleEngineLoopService_001: usize = 0x1F5620;
pub const ClientServerEngineLoopService_001: usize = 0x1E9500;
pub const KeyValueCache001: usize = 0x1E5C60;
pub const HostStateMgr001: usize = 0x1E3440;
pub const GameEventSystemServerV001: usize = 0x1DE9F0;
pub const GameEventSystemClientV001: usize = 0x1DE9E0;
pub const EngineServiceMgr001: usize = 0x1DA340;
pub const VProfService_001: usize = 0x1C7920;
pub const ToolService_001: usize = 0x1C65A0;
pub const StatsService_001: usize = 0x1C1950;
pub const SplitScreenService_001: usize = 0x1BEC70;
pub const SoundService_001: usize = 0x1B83B0;
pub const ScreenshotService001: usize = 0x1B3DB0;
pub const RenderService_001: usize = 0x1B13F0;
pub const NetworkService_001: usize = 0x1B0F00;
pub const NetworkServerService_001: usize = 0x1ABCE0;
pub const NetworkP2PService_001: usize = 0x1A7770;
pub const NetworkClientService_001: usize = 0x1A0A30;
pub const MapListService_001: usize = 0x199870;
pub const InputService_001: usize = 0x187180;
pub const GameUIService_001: usize = 0x181680;
pub const GameResourceServiceServerV001: usize = 0x17ECE0;
pub const GameResourceServiceClientV001: usize = 0x17ECD0;
pub const BugService001: usize = 0x177B10;
pub const BenchmarkService001: usize = 0x1762B0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1220F0;
pub const EngineGameUI001: usize = 0x121480;
pub const INETSUPPORT_001: usize = 0xF04D0;
pub const Source2EngineToServerStringTable001: usize = 0xA9110;
pub const Source2EngineToServer001: usize = 0x91EE0;
pub const Source2EngineToClientStringTable001: usize = 0x8A910;
pub const Source2EngineToClient001: usize = 0x61830;
}
pub mod filesystem_stdio_dll { // filesystem_stdio.dll
pub const VAsyncFileSystem2_001: usize = 0x679D0;
pub const VFileSystem017: usize = 0x679C0;
pub const VAsyncFileSystem2_001: usize = 0x67960;
pub const VFileSystem017: usize = 0x67950;
}
pub mod host_dll { // host.dll
pub const Source2Host001: usize = 0x18E10;
pub const SinglePlayerSharedMemory001: usize = 0x18A90;
pub const SaveRestoreDataVersion001: usize = 0x18A80;
pub const PredictionDiffManager001: usize = 0x16E20;
pub const HostUtils001: usize = 0x12550;
pub const GameSystem2HostHook: usize = 0x11DA0;
pub const GameModelInfo001: usize = 0x11CC0;
pub const DebugDrawQueueManager001: usize = 0x11710;
pub const Source2Host001: usize = 0x193F0;
pub const SinglePlayerSharedMemory001: usize = 0x19070;
pub const SaveRestoreDataVersion001: usize = 0x19060;
pub const PredictionDiffManager001: usize = 0x17340;
pub const HostUtils001: usize = 0x12920;
pub const GameSystem2HostHook: usize = 0x12170;
pub const GameModelInfo001: usize = 0x12090;
pub const DebugDrawQueueManager001: usize = 0x11AE0;
}
pub mod imemanager_dll { // imemanager.dll
@@ -77,8 +77,8 @@ pub mod imemanager_dll { // imemanager.dll
}
pub mod inputsystem_dll { // inputsystem.dll
pub const InputSystemVersion001: usize = 0x28D0;
pub const InputStackSystemVersion001: usize = 0x16F0;
pub const InputSystemVersion001: usize = 0x2A40;
pub const InputStackSystemVersion001: usize = 0x1850;
}
pub mod localize_dll { // localize.dll
@@ -86,100 +86,100 @@ pub mod localize_dll { // localize.dll
}
pub mod matchmaking_dll { // matchmaking.dll
pub const GameTypes001: usize = 0x50300;
pub const MATCHFRAMEWORK_001: usize = 0x1017D0;
pub const GameTypes001: usize = 0x53800;
pub const MATCHFRAMEWORK_001: usize = 0x105690;
}
pub mod materialsystem2_dll { // materialsystem2.dll
pub const MaterialUtils_001: usize = 0x4DCB0;
pub const TextLayout_001: usize = 0x4A400;
pub const PostProcessingSystem_001: usize = 0x42B80;
pub const FontManager_001: usize = 0x37A20;
pub const VMaterialSystem2_001: usize = 0x25FC0;
pub const MaterialUtils_001: usize = 0x4DB40;
pub const TextLayout_001: usize = 0x4A200;
pub const PostProcessingSystem_001: usize = 0x42A80;
pub const FontManager_001: usize = 0x37A80;
pub const VMaterialSystem2_001: usize = 0x25F80;
}
pub mod meshsystem_dll { // meshsystem.dll
pub const MeshSystem001: usize = 0x7270;
pub const MeshSystem001: usize = 0x7440;
}
pub mod navsystem_dll { // navsystem.dll
pub const NavSystem001: usize = 0x76F0;
pub const NavSystem001: usize = 0x8E30;
}
pub mod networksystem_dll { // networksystem.dll
pub const SerializedEntitiesVersion001: usize = 0xD1920;
pub const NetworkSystemVersion001: usize = 0xBC2B0;
pub const NetworkMessagesVersion001: usize = 0x9CA00;
pub const FlattenedSerializersVersion001: usize = 0x7C770;
pub const SerializedEntitiesVersion001: usize = 0xD5590;
pub const NetworkSystemVersion001: usize = 0xBF930;
pub const NetworkMessagesVersion001: usize = 0x9FBC0;
pub const FlattenedSerializersVersion001: usize = 0x7EF20;
}
pub mod panorama_dll { // panorama.dll
pub const PanoramaUIEngine001: usize = 0x57EE0;
pub const PanoramaUIEngine001: usize = 0x5D960;
}
pub mod panorama_text_pango_dll { // panorama_text_pango.dll
pub const PanoramaTextServices001: usize = 0x4CBD0;
pub const PanoramaTextServices001: usize = 0x4CBE0;
}
pub mod panoramauiclient_dll { // panoramauiclient.dll
pub const PanoramaUIClient001: usize = 0x12780;
pub const PanoramaUIClient001: usize = 0x11EA0;
}
pub mod particles_dll { // particles.dll
pub const ParticleSystemMgr003: usize = 0x52D20;
pub const ParticleSystemMgr003: usize = 0x5C380;
}
pub mod pulse_system_dll { // pulse_system.dll
pub const IPulseSystem_001: usize = 0x5B30;
pub const IPulseSystem_001: usize = 0x93C0;
}
pub mod rendersystemdx11_dll { // rendersystemdx11.dll
pub const RenderUtils_001: usize = 0x53330;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4A8C0;
pub const RenderDeviceMgr001: usize = 0x4A8B0;
pub const RenderUtils_001: usize = 0x53680;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4AD70;
pub const RenderDeviceMgr001: usize = 0x4AD60;
}
pub mod resourcesystem_dll { // resourcesystem.dll
pub const ResourceSystem013: usize = 0x10650;
pub const ResourceSystem013: usize = 0x10920;
}
pub mod scenefilecache_dll { // scenefilecache.dll
pub const SceneFileCache002: usize = 0x68E0;
pub const ResponseRulesCache001: usize = 0x3190;
pub const SceneFileCache002: usize = 0x6A60;
pub const ResponseRulesCache001: usize = 0x31A0;
}
pub mod scenesystem_dll { // scenesystem.dll
pub const SceneUtils_001: usize = 0x13C9E0;
pub const SceneSystem_002: usize = 0xCAA30;
pub const RenderingPipelines_001: usize = 0x8E8A0;
pub const SceneUtils_001: usize = 0x12FCE0;
pub const SceneSystem_002: usize = 0xBD1F0;
pub const RenderingPipelines_001: usize = 0x86470;
}
pub mod schemasystem_dll { // schemasystem.dll
pub const SchemaSystem_001: usize = 0xA930;
pub const SchemaSystem_001: usize = 0xAA50;
}
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA3E8C0;
pub const ServerToolsInfo_001: usize = 0x8417A0;
pub const Source2GameClients001: usize = 0x8417B0;
pub const Source2GameEntities001: usize = 0x8417C0;
pub const Source2Server001: usize = 0x8417D0;
pub const EmptyWorldService001_Server: usize = 0x593560;
pub const Source2ServerConfig001: usize = 0x573490;
pub const EntitySubclassUtilsV001: usize = 0x2D1AA0;
pub const customnavsystem001: usize = 0x24ECD0;
pub const Source2GameDirector001: usize = 0x146430;
pub const NavGameTest001: usize = 0xA41120;
pub const ServerToolsInfo_001: usize = 0x82F350;
pub const Source2GameClients001: usize = 0x82F360;
pub const Source2GameEntities001: usize = 0x82F370;
pub const Source2Server001: usize = 0x82F380;
pub const EmptyWorldService001_Server: usize = 0x5738E0;
pub const Source2ServerConfig001: usize = 0x5652F0;
pub const EntitySubclassUtilsV001: usize = 0x2B8F30;
pub const customnavsystem001: usize = 0x235DF0;
pub const Source2GameDirector001: usize = 0x129FB0;
}
pub mod soundsystem_dll { // soundsystem.dll
pub const SoundOpSystem001: usize = 0x157B00;
pub const SoundOpSystemEdit001: usize = 0x8CEE0;
pub const VMixEditTool001: usize = 0x71FF0;
pub const SoundSystem001: usize = 0x46AE0;
pub const SoundOpSystem001: usize = 0x16A640;
pub const SoundOpSystemEdit001: usize = 0x96A50;
pub const VMixEditTool001: usize = 0x75C30;
pub const SoundSystem001: usize = 0x48320;
}
pub mod steamaudio_dll { // steamaudio.dll
pub const SteamAudio001: usize = 0x12EE0;
pub const SteamAudio001: usize = 0x5AA70;
}
pub mod steamclient64_dll { // steamclient64.dll
@@ -206,14 +206,14 @@ pub mod steamclient64_dll { // steamclient64.dll
}
pub mod tier0_dll { // tier0.dll
pub const VStringTokenSystem001: usize = 0x18C360;
pub const TestScriptMgr001: usize = 0x13F6C0;
pub const VProcessUtils002: usize = 0x12F840;
pub const VEngineCvar007: usize = 0x619D0;
pub const VStringTokenSystem001: usize = 0x190B00;
pub const TestScriptMgr001: usize = 0x140C90;
pub const VProcessUtils002: usize = 0x132170;
pub const VEngineCvar007: usize = 0x635C0;
}
pub mod v8system_dll { // v8system.dll
pub const Source2V8System001: usize = 0x1670;
pub const Source2V8System001: usize = 0x1690;
}
pub mod valve_avi_dll { // valve_avi.dll
@@ -225,12 +225,12 @@ pub mod valve_wmf_dll { // valve_wmf.dll
}
pub mod vphysics2_dll { // vphysics2.dll
pub const VPhysics2_Handle_Interface_001: usize = 0x61990;
pub const VPhysics2_Interface_001: usize = 0x5CFB0;
pub const VPhysics2_Handle_Interface_001: usize = 0x5BCB0;
pub const VPhysics2_Interface_001: usize = 0x57130;
}
pub mod vscript_dll { // vscript.dll
pub const VScriptManager010: usize = 0x31DA0;
pub const VScriptManager010: usize = 0x32000;
}
pub mod vstdlib_s64_dll { // vstdlib_s64.dll
@@ -239,5 +239,5 @@ pub mod vstdlib_s64_dll { // vstdlib_s64.dll
}
pub mod worldrenderer_dll { // worldrenderer.dll
pub const WorldRendererMgr001: usize = 0x21650;
pub const WorldRendererMgr001: usize = 0x205E0;
}