📦 Game Update 13987

This commit is contained in:
a2x
2024-02-07 14:08:21 +10:00
parent af4f2b7171
commit d6a68b1ead
100 changed files with 45592 additions and 41378 deletions

View File

@@ -24,6 +24,7 @@ CEntityInstance:
m_iszPrivateVScripts: 8 # CUtlSymbolLarge
m_pEntity: 16 # CEntityIdentity*
m_CScriptComponent: 40 # CScriptComponent*
m_bVisibleinPVS: 48 # bool
CNetworkVarChainer:
m_PathIndex: 32 # ChangeAccessorFieldPathIndex_t
CScriptComponent: # CEntityComponent
@@ -56,6 +57,7 @@ EventClientFrameSimulate_t:
m_LoopState: 0 # EngineLoopState_t
m_flRealTime: 40 # float
m_flFrameTime: 44 # float
m_flWhenScheduleSendTickPacket: 48 # double
EventClientOutput_t:
m_LoopState: 0 # EngineLoopState_t
m_flRenderTime: 40 # float
@@ -97,9 +99,6 @@ EventClientProcessInput_t:
EventClientProcessNetworking_t:
EventClientSceneSystemThreadStateChange_t:
m_bThreadsActive: 0 # bool
EventClientSendInput_t:
m_bFinalClientCommandTick: 0 # bool
m_nAdditionalClientCommandsToCreate: 4 # int32_t
EventClientSimulate_t: # EventSimulate_t
EventFrameBoundary_t:
m_flFrameTime: 0 # float