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📦 Game Update 13987
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Tue, 23 Jan 2024 06:17:17 +0000
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* Wed, 7 Feb 2024 04:10:48 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@@ -40,6 +40,7 @@ pub mod CEntityInstance {
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pub const m_iszPrivateVScripts: usize = 0x8; // CUtlSymbolLarge
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pub const m_pEntity: usize = 0x10; // CEntityIdentity*
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pub const m_CScriptComponent: usize = 0x28; // CScriptComponent*
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pub const m_bVisibleinPVS: usize = 0x30; // bool
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}
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pub mod CNetworkVarChainer {
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@@ -94,6 +95,7 @@ pub mod EventClientFrameSimulate_t {
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pub const m_LoopState: usize = 0x0; // EngineLoopState_t
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pub const m_flRealTime: usize = 0x28; // float
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pub const m_flFrameTime: usize = 0x2C; // float
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pub const m_flWhenScheduleSendTickPacket: usize = 0x30; // double
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}
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pub mod EventClientOutput_t {
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@@ -165,11 +167,6 @@ pub mod EventClientSceneSystemThreadStateChange_t {
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pub const m_bThreadsActive: usize = 0x0; // bool
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}
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pub mod EventClientSendInput_t {
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pub const m_bFinalClientCommandTick: usize = 0x0; // bool
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pub const m_nAdditionalClientCommandsToCreate: usize = 0x4; // int32_t
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}
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pub mod EventClientSimulate_t { // EventSimulate_t
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}
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