📦 Game Update 13987

This commit is contained in:
a2x
2024-02-07 14:08:21 +10:00
parent af4f2b7171
commit d6a68b1ead
100 changed files with 45592 additions and 41378 deletions

View File

@@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Tue, 23 Jan 2024 06:17:17 +0000
Wed, 7 Feb 2024 04:10:48 +0000
'''
class CEmptyEntityInstance:
@@ -33,6 +33,7 @@ class CEntityInstance:
m_iszPrivateVScripts = 0x8 # CUtlSymbolLarge
m_pEntity = 0x10 # CEntityIdentity*
m_CScriptComponent = 0x28 # CScriptComponent*
m_bVisibleinPVS = 0x30 # bool
class CNetworkVarChainer:
m_PathIndex = 0x20 # ChangeAccessorFieldPathIndex_t
@@ -76,6 +77,7 @@ class EventClientFrameSimulate_t:
m_LoopState = 0x0 # EngineLoopState_t
m_flRealTime = 0x28 # float
m_flFrameTime = 0x2C # float
m_flWhenScheduleSendTickPacket = 0x30 # double
class EventClientOutput_t:
m_LoopState = 0x0 # EngineLoopState_t
@@ -132,10 +134,6 @@ class EventClientProcessNetworking_t:
class EventClientSceneSystemThreadStateChange_t:
m_bThreadsActive = 0x0 # bool
class EventClientSendInput_t:
m_bFinalClientCommandTick = 0x0 # bool
m_nAdditionalClientCommandsToCreate = 0x4 # int32_t
class EventClientSimulate_t: # EventSimulate_t
class EventFrameBoundary_t: