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📦 Game Update 13987
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Tue, 23 Jan 2024 06:17:17 +0000
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* Wed, 7 Feb 2024 04:10:48 +0000
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*/
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public static class CEmptyEntityInstance {
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@@ -38,6 +38,7 @@ public static class CEntityInstance {
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public const nint m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
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public const nint m_pEntity = 0x10; // CEntityIdentity*
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public const nint m_CScriptComponent = 0x28; // CScriptComponent*
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public const nint m_bVisibleinPVS = 0x30; // bool
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}
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public static class CNetworkVarChainer {
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@@ -92,6 +93,7 @@ public static class EventClientFrameSimulate_t {
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public const nint m_LoopState = 0x0; // EngineLoopState_t
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public const nint m_flRealTime = 0x28; // float
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public const nint m_flFrameTime = 0x2C; // float
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public const nint m_flWhenScheduleSendTickPacket = 0x30; // double
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}
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public static class EventClientOutput_t {
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@@ -163,11 +165,6 @@ public static class EventClientSceneSystemThreadStateChange_t {
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public const nint m_bThreadsActive = 0x0; // bool
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}
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public static class EventClientSendInput_t {
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public const nint m_bFinalClientCommandTick = 0x0; // bool
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public const nint m_nAdditionalClientCommandsToCreate = 0x4; // int32_t
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}
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public static class EventClientSimulate_t { // EventSimulate_t
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}
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