Improve schema parsing

This commit is contained in:
a2x
2024-04-06 03:20:08 +10:00
parent efe4775dc0
commit ce0fb918ab
114 changed files with 79858 additions and 79527 deletions

View File

@@ -1,58 +1,18 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-04 13:40:42.514657500 UTC
// 2024-04-05 17:13:47.447480800 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll
// Classes count: 17
// Enums count: 0
// Classes count: 7
// Enums count: 1
public static class ScenesystemDll {
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSEndFrameViewInfo {
public const nint m_nViewId = 0x0; // uint64
public const nint m_ViewName = 0x8; // CUtlString
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_EndFrame {
public const nint m_Views = 0x0; // CUtlVector<CSSDSEndFrameViewInfo>
}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class SceneViewId_t {
public const nint m_nViewId = 0x0; // uint64
public const nint m_nFrameCount = 0x8; // uint64
}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_ViewRender {
public const nint m_viewId = 0x0; //
public const nint m_ViewName = 0x10; // CUtlString
}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_LayerBase {
public const nint m_viewId = 0x0; //
public const nint m_ViewName = 0x10; // CUtlString
public const nint m_nLayerIndex = 0x18; // int32
public const nint m_nLayerId = 0x20; // uint64
public const nint m_LayerName = 0x28; // CUtlString
public const nint m_displayText = 0x30; // CUtlString
// Alignment: 1
// Members count: 4
public enum DisableShadows_t : byte {
kDisableShadows_None = 0x0,
kDisableShadows_All = 0x1,
kDisableShadows_Baked = 0x2,
kDisableShadows_Realtime = 0x3
}
// Parent: None
// Fields count: 10
@@ -72,118 +32,62 @@ namespace CS2Dumper.Schemas {
public const nint m_nFormat = 0x2C; // int32
}
// Parent: None
// Fields count: 3
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_ViewTargetList {
public const nint m_viewId = 0x0; //
public const nint m_ViewName = 0x10; // CUtlString
public const nint m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
}
// Parent: CSSDSMsg_LayerBase
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_PreLayer {
}
// Parent: CSSDSMsg_LayerBase
// Fields count: 0
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_PostLayer {
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSosSoundEventGroupListSchema {
public const nint m_groupList = 0x0; // CUtlVector<CSosSoundEventGroupSchema>
}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
public static class SosEditItemInfo_t {
public const nint itemType = 0x0; // SosEditItemType_t
public const nint itemName = 0x8; // CUtlString
public const nint itemTypeName = 0x10; // CUtlString
public const nint itemKVString = 0x20; // CUtlString
public const nint itemPos = 0x28; // Vector2D
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class SelectedEditItemInfo_t {
public const nint m_EditItems = 0x0; // CUtlVector<SosEditItemInfo_t>
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSoundEventMetaData {
public const nint m_soundEventVMix = 0x0; // CStrongHandle<InfoForResourceTypeCVMixListResource>
}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
public static class CDSPMixgroupModifier {
public const nint m_mixgroup = 0x0; // CUtlString
public const nint m_flModifier = 0x8; // float32
public const nint m_flModifierMin = 0xC; // float32
public const nint m_flSourceModifier = 0x10; // float32
public const nint m_flSourceModifierMin = 0x14; // float32
public const nint m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; // float32
public static class SceneViewId_t {
public const nint m_nViewId = 0x0; // uint64
public const nint m_nFrameCount = 0x8; // uint64
}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class CDspPresetModifierList {
public const nint m_dspName = 0x0; // CUtlString
public const nint m_modifiers = 0x8; // CUtlVector<CDSPMixgroupModifier>
public static class CSSDSEndFrameViewInfo {
public const nint m_nViewId = 0x0; // uint64
public const nint m_ViewName = 0x8; // CUtlString
}
// Parent: None
// Fields count: 0
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
public static class IParticleSystemDefinition {
public static class CSSDSMsg_LayerBase {
public const nint m_viewId = 0x0; // SceneViewId_t
public const nint m_ViewName = 0x10; // CUtlString
public const nint m_nLayerIndex = 0x18; // int32
public const nint m_nLayerId = 0x20; // uint64
public const nint m_LayerName = 0x28; // CUtlString
public const nint m_displayText = 0x30; // CUtlString
}
// Parent: None
// Fields count: 18
// Fields count: 3
//
// Metadata:
// MGetKV3ClassDefaults
public static class CParticleVisibilityInputs {
public const nint m_flCameraBias = 0x0; // float32
public const nint m_nCPin = 0x4; // int32
public const nint m_flProxyRadius = 0x8; // float32
public const nint m_flInputMin = 0xC; // float32
public const nint m_flInputMax = 0x10; // float32
public const nint m_flNoPixelVisibilityFallback = 0x14; // float32
public const nint m_flDistanceInputMin = 0x18; // float32
public const nint m_flDistanceInputMax = 0x1C; // float32
public const nint m_flDotInputMin = 0x20; // float32
public const nint m_flDotInputMax = 0x24; // float32
public const nint m_bDotCPAngles = 0x28; // bool
public const nint m_bDotCameraAngles = 0x29; // bool
public const nint m_flAlphaScaleMin = 0x2C; // float32
public const nint m_flAlphaScaleMax = 0x30; // float32
public const nint m_flRadiusScaleMin = 0x34; // float32
public const nint m_flRadiusScaleMax = 0x38; // float32
public const nint m_flRadiusScaleFOVBase = 0x3C; // float32
public const nint m_bRightEye = 0x40; // bool
public static class CSSDSMsg_ViewTargetList {
public const nint m_viewId = 0x0; // SceneViewId_t
public const nint m_ViewName = 0x10; // CUtlString
public const nint m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
}
// Parent: None
// Fields count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_ViewRender {
public const nint m_viewId = 0x0; // SceneViewId_t
public const nint m_ViewName = 0x10; // CUtlString
}
// Parent: None
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_EndFrame {
public const nint m_Views = 0x0; // CUtlVector<CSSDSEndFrameViewInfo>
}
}
}