Improve schema parsing

This commit is contained in:
a2x
2024-04-06 03:20:08 +10:00
parent efe4775dc0
commit ce0fb918ab
114 changed files with 79858 additions and 79527 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-04 13:40:42.514657500 UTC
// 2024-04-05 17:13:47.447480800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, unused)]
@@ -7,8 +7,50 @@ pub mod cs2_dumper {
pub mod schemas {
// Module: materialsystem2.dll
// Classes count: 13
// Enums count: 0
// Enums count: 5
pub mod materialsystem2_dll {
// Alignment: 4
// Members count: 4
#[repr(u32)]
pub enum VertJustification_e {
VERT_JUSTIFICATION_TOP = 0x0,
VERT_JUSTIFICATION_CENTER = 0x1,
VERT_JUSTIFICATION_BOTTOM = 0x2,
VERT_JUSTIFICATION_NONE = 0x3
}
// Alignment: 4
// Members count: 3
#[repr(u32)]
pub enum LayoutPositionType_e {
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
LAYOUTPOSITIONTYPE_NONE = 0x2
}
// Alignment: 4
// Members count: 3
#[repr(u32)]
pub enum ViewFadeMode_t {
VIEW_FADE_CONSTANT_COLOR = 0x0,
VIEW_FADE_MODULATE = 0x1,
VIEW_FADE_MOD2X = 0x2
}
// Alignment: 4
// Members count: 3
#[repr(u32)]
pub enum BloomBlendMode_t {
BLOOM_BLEND_ADD = 0x0,
BLOOM_BLEND_SCREEN = 0x1,
BLOOM_BLEND_BLUR = 0x2
}
// Alignment: 4
// Members count: 4
#[repr(u32)]
pub enum HorizJustification_e {
HORIZ_JUSTIFICATION_LEFT = 0x0,
HORIZ_JUSTIFICATION_CENTER = 0x1,
HORIZ_JUSTIFICATION_RIGHT = 0x2,
HORIZ_JUSTIFICATION_NONE = 0x3
}
// Parent: None
// Fields count: 1
//
@@ -22,22 +64,6 @@ pub mod cs2_dumper {
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamInt_t {
pub const m_nValue: usize = 0x8; // int32
}
// Parent: MaterialParam_t
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamFloat_t {
pub const m_flValue: usize = 0x8; // float32
}
// Parent: MaterialParam_t
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamVector_t {
pub const m_value: usize = 0x8; // Vector4D
}
@@ -46,16 +72,81 @@ pub mod cs2_dumper {
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamTexture_t {
pub const m_pValue: usize = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
pub mod MaterialParamString_t {
pub const m_value: usize = 0x8; // CUtlString
}
// Parent: None
// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingResource_t {
pub const m_bHasTonemapParams: usize = 0x0; // bool
pub const m_toneMapParams: usize = 0x4; // PostProcessingTonemapParameters_t
pub const m_bHasBloomParams: usize = 0x40; // bool
pub const m_bloomParams: usize = 0x44; // PostProcessingBloomParameters_t
pub const m_bHasVignetteParams: usize = 0xB4; // bool
pub const m_vignetteParams: usize = 0xB8; // PostProcessingVignetteParameters_t
pub const m_bHasLocalContrastParams: usize = 0xDC; // bool
pub const m_localConstrastParams: usize = 0xE0; // PostProcessingLocalContrastParameters_t
pub const m_nColorCorrectionVolumeDim: usize = 0xF4; // int32
pub const m_colorCorrectionVolumeData: usize = 0xF8; // CUtlBinaryBlock
pub const m_bHasColorCorrection: usize = 0x110; // bool
}
// Parent: MaterialParam_t
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamString_t {
pub const m_value: usize = 0x8; // CUtlString
pub mod MaterialParamInt_t {
pub const m_nValue: usize = 0x8; // int32
}
// Parent: None
// Fields count: 6
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingVignetteParameters_t {
pub const m_flVignetteStrength: usize = 0x0; // float32
pub const m_vCenter: usize = 0x4; // Vector2D
pub const m_flRadius: usize = 0xC; // float32
pub const m_flRoundness: usize = 0x10; // float32
pub const m_flFeather: usize = 0x14; // float32
pub const m_vColorTint: usize = 0x18; //
}
// Parent: None
// Fields count: 5
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingLocalContrastParameters_t {
pub const m_flLocalContrastStrength: usize = 0x0; // float32
pub const m_flLocalContrastEdgeStrength: usize = 0x4; // float32
pub const m_flLocalContrastVignetteStart: usize = 0x8; // float32
pub const m_flLocalContrastVignetteEnd: usize = 0xC; // float32
pub const m_flLocalContrastVignetteBlur: usize = 0x10; // float32
}
// Parent: None
// Fields count: 15
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingTonemapParameters_t {
pub const m_flExposureBias: usize = 0x0; // float32
pub const m_flShoulderStrength: usize = 0x4; // float32
pub const m_flLinearStrength: usize = 0x8; // float32
pub const m_flLinearAngle: usize = 0xC; // float32
pub const m_flToeStrength: usize = 0x10; // float32
pub const m_flToeNum: usize = 0x14; // float32
pub const m_flToeDenom: usize = 0x18; // float32
pub const m_flWhitePoint: usize = 0x1C; // float32
pub const m_flLuminanceSource: usize = 0x20; // float32
pub const m_flExposureBiasShadows: usize = 0x24; // float32
pub const m_flExposureBiasHighlights: usize = 0x28; // float32
pub const m_flMinShadowLum: usize = 0x2C; // float32
pub const m_flMaxShadowLum: usize = 0x30; // float32
pub const m_flMinHighlightLum: usize = 0x34; // float32
pub const m_flMaxHighlightLum: usize = 0x38; // float32
}
// Parent: MaterialParam_t
// Fields count: 1
@@ -87,28 +178,6 @@ pub mod cs2_dumper {
pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Fields count: 15
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingTonemapParameters_t {
pub const m_flExposureBias: usize = 0x0; // float32
pub const m_flShoulderStrength: usize = 0x4; // float32
pub const m_flLinearStrength: usize = 0x8; // float32
pub const m_flLinearAngle: usize = 0xC; // float32
pub const m_flToeStrength: usize = 0x10; // float32
pub const m_flToeNum: usize = 0x14; // float32
pub const m_flToeDenom: usize = 0x18; // float32
pub const m_flWhitePoint: usize = 0x1C; // float32
pub const m_flLuminanceSource: usize = 0x20; // float32
pub const m_flExposureBiasShadows: usize = 0x24; // float32
pub const m_flExposureBiasHighlights: usize = 0x28; // float32
pub const m_flMinShadowLum: usize = 0x2C; // float32
pub const m_flMaxShadowLum: usize = 0x30; // float32
pub const m_flMinHighlightLum: usize = 0x34; // float32
pub const m_flMaxHighlightLum: usize = 0x38; // float32
}
// Parent: None
// Fields count: 10
//
// Metadata:
@@ -125,48 +194,21 @@ pub mod cs2_dumper {
pub const m_flBlurWeight: usize = 0x20; // float32[5]
pub const m_vBlurTint: usize = 0x34; // Vector[5]
}
// Parent: None
// Fields count: 6
// Parent: MaterialParam_t
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingVignetteParameters_t {
pub const m_flVignetteStrength: usize = 0x0; // float32
pub const m_vCenter: usize = 0x4; // Vector2D
pub const m_flRadius: usize = 0xC; // float32
pub const m_flRoundness: usize = 0x10; // float32
pub const m_flFeather: usize = 0x14; // float32
pub const m_vColorTint: usize = 0x18; //
pub mod MaterialParamFloat_t {
pub const m_flValue: usize = 0x8; // float32
}
// Parent: None
// Fields count: 5
// Parent: MaterialParam_t
// Fields count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingLocalContrastParameters_t {
pub const m_flLocalContrastStrength: usize = 0x0; // float32
pub const m_flLocalContrastEdgeStrength: usize = 0x4; // float32
pub const m_flLocalContrastVignetteStart: usize = 0x8; // float32
pub const m_flLocalContrastVignetteEnd: usize = 0xC; // float32
pub const m_flLocalContrastVignetteBlur: usize = 0x10; // float32
}
// Parent: None
// Fields count: 11
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingResource_t {
pub const m_bHasTonemapParams: usize = 0x0; // bool
pub const m_toneMapParams: usize = 0x4; // PostProcessingTonemapParameters_t
pub const m_bHasBloomParams: usize = 0x40; // bool
pub const m_bloomParams: usize = 0x44; // PostProcessingBloomParameters_t
pub const m_bHasVignetteParams: usize = 0xB4; // bool
pub const m_vignetteParams: usize = 0xB8; // PostProcessingVignetteParameters_t
pub const m_bHasLocalContrastParams: usize = 0xDC; // bool
pub const m_localConstrastParams: usize = 0xE0; // PostProcessingLocalContrastParameters_t
pub const m_nColorCorrectionVolumeDim: usize = 0xF4; // int32
pub const m_colorCorrectionVolumeData: usize = 0xF8; // CUtlBinaryBlock
pub const m_bHasColorCorrection: usize = 0x110; // bool
pub mod MaterialParamTexture_t {
pub const m_pValue: usize = 0x8; //
}
}
}