mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
📦 Game Update 13963
This commit is contained in:
@@ -1,6 +1,6 @@
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/*
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* https://github.com/a2x/cs2-dumper
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* 2023-10-17 02:04:51.725351400 UTC
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* 2023-10-18 01:33:57.029484600 UTC
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@@ -11,49 +11,49 @@ pub mod AnimationsystemDll {
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}
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pub mod ClientDll {
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pub const LegacyGameUI001: usize = 0x88F360;
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pub const Source2ClientUI001: usize = 0x87DE00;
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pub const Source2ClientPrediction001: usize = 0x79B660;
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pub const ClientToolsInfo_001: usize = 0x727570;
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pub const Source2Client002: usize = 0x727590;
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pub const GameClientExports001: usize = 0x727580;
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pub const EmptyWorldService001_Client: usize = 0x48B1E0;
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pub const Source2ClientConfig001: usize = 0x4721F0;
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pub const LegacyGameUI001: usize = 0x88FF10;
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pub const Source2ClientUI001: usize = 0x87E9B0;
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pub const Source2ClientPrediction001: usize = 0x79C1F0;
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pub const ClientToolsInfo_001: usize = 0x728100;
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pub const Source2Client002: usize = 0x728120;
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pub const GameClientExports001: usize = 0x728110;
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pub const EmptyWorldService001_Client: usize = 0x48BCC0;
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pub const Source2ClientConfig001: usize = 0x472CD0;
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}
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pub mod Engine2Dll {
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pub const SimpleEngineLoopService_001: usize = 0x1E1C70;
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pub const ClientServerEngineLoopService_001: usize = 0x1D7940;
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pub const KeyValueCache001: usize = 0x1D3F80;
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pub const HostStateMgr001: usize = 0x1D1990;
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pub const GameEventSystemServerV001: usize = 0x1CD050;
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pub const GameEventSystemClientV001: usize = 0x1CD040;
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pub const EngineServiceMgr001: usize = 0x1C8D30;
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pub const VProfService_001: usize = 0x1B6810;
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pub const ToolService_001: usize = 0x1B5560;
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pub const StatsService_001: usize = 0x1B07E0;
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pub const SplitScreenService_001: usize = 0x1ADA50;
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pub const SoundService_001: usize = 0x1A85A0;
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pub const ScreenshotService001: usize = 0x1A4470;
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pub const RenderService_001: usize = 0x1A17D0;
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pub const NetworkService_001: usize = 0x1A12E0;
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pub const NetworkServerService_001: usize = 0x19C380;
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pub const NetworkP2PService_001: usize = 0x197D90;
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pub const NetworkClientService_001: usize = 0x1919C0;
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pub const MapListService_001: usize = 0x18A990;
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pub const InputService_001: usize = 0x1787D0;
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pub const GameUIService_001: usize = 0x173290;
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pub const GameResourceServiceServerV001: usize = 0x170FF0;
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pub const GameResourceServiceClientV001: usize = 0x170FE0;
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pub const BugService001: usize = 0x16A010;
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pub const BenchmarkService001: usize = 0x1687E0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1163C0;
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pub const EngineGameUI001: usize = 0x115750;
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pub const INETSUPPORT_001: usize = 0xE59D0;
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pub const Source2EngineToServerStringTable001: usize = 0xA0B50;
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pub const Source2EngineToServer001: usize = 0x8AA40;
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pub const Source2EngineToClientStringTable001: usize = 0x83760;
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pub const Source2EngineToClient001: usize = 0x5A1B0;
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pub const SimpleEngineLoopService_001: usize = 0x1E1FD0;
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pub const ClientServerEngineLoopService_001: usize = 0x1D7CA0;
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pub const KeyValueCache001: usize = 0x1D42E0;
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pub const HostStateMgr001: usize = 0x1D1CF0;
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pub const GameEventSystemServerV001: usize = 0x1CD3B0;
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pub const GameEventSystemClientV001: usize = 0x1CD3A0;
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pub const EngineServiceMgr001: usize = 0x1C9090;
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pub const VProfService_001: usize = 0x1B6B70;
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pub const ToolService_001: usize = 0x1B58C0;
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pub const StatsService_001: usize = 0x1B0B40;
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pub const SplitScreenService_001: usize = 0x1ADDB0;
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pub const SoundService_001: usize = 0x1A8900;
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pub const ScreenshotService001: usize = 0x1A47D0;
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pub const RenderService_001: usize = 0x1A1B30;
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pub const NetworkService_001: usize = 0x1A1640;
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pub const NetworkServerService_001: usize = 0x19C6E0;
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pub const NetworkP2PService_001: usize = 0x1980F0;
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pub const NetworkClientService_001: usize = 0x191D20;
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pub const MapListService_001: usize = 0x18ACF0;
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pub const InputService_001: usize = 0x178B70;
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pub const GameUIService_001: usize = 0x173390;
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pub const GameResourceServiceServerV001: usize = 0x1710F0;
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pub const GameResourceServiceClientV001: usize = 0x1710E0;
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pub const BugService001: usize = 0x16A110;
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pub const BenchmarkService001: usize = 0x1688E0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1164C0;
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pub const EngineGameUI001: usize = 0x115850;
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pub const INETSUPPORT_001: usize = 0xE5A60;
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pub const Source2EngineToServerStringTable001: usize = 0xA0BE0;
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pub const Source2EngineToServer001: usize = 0x8AA70;
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pub const Source2EngineToClientStringTable001: usize = 0x83790;
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pub const Source2EngineToClient001: usize = 0x5A1D0;
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}
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pub mod FilesystemStdioDll {
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@@ -91,11 +91,11 @@ pub mod MatchmakingDll {
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}
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pub mod Materialsystem2Dll {
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pub const MaterialUtils_001: usize = 0x4DB80;
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pub const TextLayout_001: usize = 0x4A2D0;
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pub const PostProcessingSystem_001: usize = 0x42A50;
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pub const FontManager_001: usize = 0x378F0;
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pub const VMaterialSystem2_001: usize = 0x25EB0;
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pub const MaterialUtils_001: usize = 0x4DB90;
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pub const TextLayout_001: usize = 0x4A2E0;
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pub const PostProcessingSystem_001: usize = 0x42A60;
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pub const FontManager_001: usize = 0x37900;
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pub const VMaterialSystem2_001: usize = 0x25EC0;
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}
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pub mod MeshsystemDll {
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@@ -107,10 +107,10 @@ pub mod NavsystemDll {
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}
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pub mod NetworksystemDll {
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pub const SerializedEntitiesVersion001: usize = 0xD1A60;
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pub const NetworkSystemVersion001: usize = 0xBBF70;
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pub const NetworkMessagesVersion001: usize = 0x9C010;
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pub const FlattenedSerializersVersion001: usize = 0x7B890;
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pub const SerializedEntitiesVersion001: usize = 0xD1A70;
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pub const NetworkSystemVersion001: usize = 0xBBF80;
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pub const NetworkMessagesVersion001: usize = 0x9C020;
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pub const FlattenedSerializersVersion001: usize = 0x7B8A0;
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}
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pub mod PanoramaDll {
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@@ -159,21 +159,21 @@ pub mod SchemasystemDll {
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}
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pub mod ServerDll {
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pub const NavGameTest001: usize = 0xA2C470;
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pub const ServerToolsInfo_001: usize = 0x830DE0;
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pub const Source2GameClients001: usize = 0x830DF0;
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pub const Source2GameEntities001: usize = 0x830E00;
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pub const Source2Server001: usize = 0x830E10;
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pub const EmptyWorldService001_Server: usize = 0x5878B0;
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pub const Source2ServerConfig001: usize = 0x5678B0;
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pub const EntitySubclassUtilsV001: usize = 0x2C8210;
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pub const customnavsystem001: usize = 0x244DB0;
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pub const Source2GameDirector001: usize = 0x13EAB0;
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pub const NavGameTest001: usize = 0xA2D150;
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pub const ServerToolsInfo_001: usize = 0x831AC0;
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pub const Source2GameClients001: usize = 0x831AD0;
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pub const Source2GameEntities001: usize = 0x831AE0;
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pub const Source2Server001: usize = 0x831AF0;
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pub const EmptyWorldService001_Server: usize = 0x588490;
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pub const Source2ServerConfig001: usize = 0x568490;
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pub const EntitySubclassUtilsV001: usize = 0x2C8770;
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pub const customnavsystem001: usize = 0x245270;
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pub const Source2GameDirector001: usize = 0x13EFC0;
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}
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pub mod SoundsystemDll {
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pub const SoundOpSystem001: usize = 0x156160;
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pub const SoundOpSystemEdit001: usize = 0x8B540;
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pub const SoundOpSystem001: usize = 0x1567E0;
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pub const SoundOpSystemEdit001: usize = 0x8BBC0;
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pub const VMixEditTool001: usize = 0x71740;
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pub const SoundSystem001: usize = 0x46540;
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}
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@@ -205,10 +205,10 @@ pub mod Steamclient64Dll {
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}
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pub mod Tier0Dll {
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pub const VStringTokenSystem001: usize = 0x18C390;
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pub const TestScriptMgr001: usize = 0x13F6F0;
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pub const VProcessUtils002: usize = 0x12F870;
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pub const VEngineCvar007: usize = 0x61C50;
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pub const VStringTokenSystem001: usize = 0x18C060;
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pub const TestScriptMgr001: usize = 0x13F3C0;
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pub const VProcessUtils002: usize = 0x12F540;
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pub const VEngineCvar007: usize = 0x61920;
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}
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pub mod V8SystemDll {
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