📦 Game Update 13995

This commit is contained in:
a2x
2024-02-29 12:14:30 +10:00
parent 1e91adc720
commit c731cab0a0
81 changed files with 1297 additions and 1225 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 23 Feb 2024 13:31:37 +0000
* Thu, 29 Feb 2024 02:15:37 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
@@ -11,49 +11,49 @@ pub mod animationsystem_dll { // animationsystem.dll
}
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x8ABD00;
pub const Source2ClientUI001: usize = 0x89AF60;
pub const Source2ClientPrediction001: usize = 0x7ADFF0;
pub const ClientToolsInfo_001: usize = 0x732370;
pub const Source2Client002: usize = 0x732390;
pub const GameClientExports001: usize = 0x732380;
pub const EmptyWorldService001_Client: usize = 0x484300;
pub const Source2ClientConfig001: usize = 0x46EF20;
pub const LegacyGameUI001: usize = 0x8AD8F0;
pub const Source2ClientUI001: usize = 0x89CB50;
pub const Source2ClientPrediction001: usize = 0x7AE2C0;
pub const ClientToolsInfo_001: usize = 0x731850;
pub const Source2Client002: usize = 0x731870;
pub const GameClientExports001: usize = 0x731860;
pub const EmptyWorldService001_Client: usize = 0x47F420;
pub const Source2ClientConfig001: usize = 0x46B740;
}
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1F6D60;
pub const ClientServerEngineLoopService_001: usize = 0x1EAB70;
pub const KeyValueCache001: usize = 0x1E7240;
pub const HostStateMgr001: usize = 0x1E4A20;
pub const GameEventSystemServerV001: usize = 0x1DFFD0;
pub const GameEventSystemClientV001: usize = 0x1DFFC0;
pub const EngineServiceMgr001: usize = 0x1DB920;
pub const VProfService_001: usize = 0x1C8F00;
pub const ToolService_001: usize = 0x1C7B80;
pub const StatsService_001: usize = 0x1C2F30;
pub const SplitScreenService_001: usize = 0x1C0250;
pub const SoundService_001: usize = 0x1B99B0;
pub const ScreenshotService001: usize = 0x1B53B0;
pub const RenderService_001: usize = 0x1B29F0;
pub const NetworkService_001: usize = 0x1B2500;
pub const NetworkServerService_001: usize = 0x1AD2E0;
pub const NetworkP2PService_001: usize = 0x1A8D70;
pub const NetworkClientService_001: usize = 0x1A2030;
pub const MapListService_001: usize = 0x19AE70;
pub const InputService_001: usize = 0x187F30;
pub const GameUIService_001: usize = 0x182410;
pub const GameResourceServiceServerV001: usize = 0x17FA70;
pub const GameResourceServiceClientV001: usize = 0x17FA60;
pub const BugService001: usize = 0x1788A0;
pub const BenchmarkService001: usize = 0x177040;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1228F0;
pub const EngineGameUI001: usize = 0x121C80;
pub const INETSUPPORT_001: usize = 0xF0BF0;
pub const Source2EngineToServerStringTable001: usize = 0xA9780;
pub const Source2EngineToServer001: usize = 0x92100;
pub const Source2EngineToClientStringTable001: usize = 0x8AB30;
pub const Source2EngineToClient001: usize = 0x61A50;
pub const SimpleEngineLoopService_001: usize = 0x1F6E10;
pub const ClientServerEngineLoopService_001: usize = 0x1EAC20;
pub const KeyValueCache001: usize = 0x1E72F0;
pub const HostStateMgr001: usize = 0x1E4AD0;
pub const GameEventSystemServerV001: usize = 0x1E0080;
pub const GameEventSystemClientV001: usize = 0x1E0070;
pub const EngineServiceMgr001: usize = 0x1DB9D0;
pub const VProfService_001: usize = 0x1C8EA0;
pub const ToolService_001: usize = 0x1C7B20;
pub const StatsService_001: usize = 0x1C2ED0;
pub const SplitScreenService_001: usize = 0x1C01F0;
pub const SoundService_001: usize = 0x1B9950;
pub const ScreenshotService001: usize = 0x1B5350;
pub const RenderService_001: usize = 0x1B2990;
pub const NetworkService_001: usize = 0x1B24A0;
pub const NetworkServerService_001: usize = 0x1AD280;
pub const NetworkP2PService_001: usize = 0x1A8D10;
pub const NetworkClientService_001: usize = 0x1A1FD0;
pub const MapListService_001: usize = 0x19AE10;
pub const InputService_001: usize = 0x187EE0;
pub const GameUIService_001: usize = 0x1823C0;
pub const GameResourceServiceServerV001: usize = 0x17FA20;
pub const GameResourceServiceClientV001: usize = 0x17FA10;
pub const BugService001: usize = 0x178850;
pub const BenchmarkService001: usize = 0x176FF0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1228A0;
pub const EngineGameUI001: usize = 0x121C30;
pub const INETSUPPORT_001: usize = 0xF0BA0;
pub const Source2EngineToServerStringTable001: usize = 0xA9730;
pub const Source2EngineToServer001: usize = 0x920B0;
pub const Source2EngineToClientStringTable001: usize = 0x8AAE0;
pub const Source2EngineToClient001: usize = 0x61A00;
}
pub mod filesystem_stdio_dll { // filesystem_stdio.dll
@@ -107,10 +107,10 @@ pub mod navsystem_dll { // navsystem.dll
}
pub mod networksystem_dll { // networksystem.dll
pub const SerializedEntitiesVersion001: usize = 0xD55E0;
pub const NetworkSystemVersion001: usize = 0xBF930;
pub const NetworkMessagesVersion001: usize = 0x9FBC0;
pub const FlattenedSerializersVersion001: usize = 0x7EF20;
pub const SerializedEntitiesVersion001: usize = 0xD68D0;
pub const NetworkSystemVersion001: usize = 0xBF9A0;
pub const NetworkMessagesVersion001: usize = 0x9FC30;
pub const FlattenedSerializersVersion001: usize = 0x7EF90;
}
pub mod panorama_dll { // panorama.dll
@@ -126,17 +126,17 @@ pub mod panoramauiclient_dll { // panoramauiclient.dll
}
pub mod particles_dll { // particles.dll
pub const ParticleSystemMgr003: usize = 0x5C380;
pub const ParticleSystemMgr003: usize = 0x591D0;
}
pub mod pulse_system_dll { // pulse_system.dll
pub const IPulseSystem_001: usize = 0x93C0;
pub const IPulseSystem_001: usize = 0x44C0;
}
pub mod rendersystemdx11_dll { // rendersystemdx11.dll
pub const RenderUtils_001: usize = 0x53C20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4B2B0;
pub const RenderDeviceMgr001: usize = 0x4B2A0;
pub const RenderUtils_001: usize = 0x55150;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4C7E0;
pub const RenderDeviceMgr001: usize = 0x4C7D0;
}
pub mod resourcesystem_dll { // resourcesystem.dll
@@ -159,16 +159,16 @@ pub mod schemasystem_dll { // schemasystem.dll
}
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA41D40;
pub const ServerToolsInfo_001: usize = 0x830400;
pub const Source2GameClients001: usize = 0x830410;
pub const Source2GameEntities001: usize = 0x830420;
pub const Source2Server001: usize = 0x830430;
pub const EmptyWorldService001_Server: usize = 0x574950;
pub const Source2ServerConfig001: usize = 0x565A80;
pub const EntitySubclassUtilsV001: usize = 0x2B9040;
pub const customnavsystem001: usize = 0x235F00;
pub const Source2GameDirector001: usize = 0x12A0B0;
pub const NavGameTest001: usize = 0xA44C60;
pub const ServerToolsInfo_001: usize = 0x8300E0;
pub const Source2GameClients001: usize = 0x8300F0;
pub const Source2GameEntities001: usize = 0x830100;
pub const Source2Server001: usize = 0x830110;
pub const EmptyWorldService001_Server: usize = 0x571B50;
pub const Source2ServerConfig001: usize = 0x565ED0;
pub const EntitySubclassUtilsV001: usize = 0x2AF220;
pub const customnavsystem001: usize = 0x22C0E0;
pub const Source2GameDirector001: usize = 0x11EA40;
}
pub mod soundsystem_dll { // soundsystem.dll
@@ -183,26 +183,26 @@ pub mod steamaudio_dll { // steamaudio.dll
}
pub mod steamclient64_dll { // steamclient64.dll
pub const IVALIDATE001: usize = 0x861720;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x85D5D0;
pub const SteamClient021: usize = 0x65E570;
pub const SteamClient020: usize = 0x65E560;
pub const SteamClient019: usize = 0x65E550;
pub const SteamClient018: usize = 0x65E540;
pub const SteamClient017: usize = 0x65E530;
pub const SteamClient016: usize = 0x65E520;
pub const SteamClient015: usize = 0x65E510;
pub const SteamClient014: usize = 0x65E500;
pub const SteamClient013: usize = 0x65E4F0;
pub const SteamClient012: usize = 0x65E4E0;
pub const SteamClient011: usize = 0x65E4D0;
pub const SteamClient010: usize = 0x65E4C0;
pub const SteamClient009: usize = 0x65E4B0;
pub const SteamClient008: usize = 0x65E4A0;
pub const SteamClient007: usize = 0x65E490;
pub const SteamClient006: usize = 0x65E480;
pub const p2pvoice002: usize = 0xD9EB0;
pub const p2pvoicesingleton002: usize = 0xD6910;
pub const IVALIDATE001: usize = 0x8661B0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x862120;
pub const SteamClient021: usize = 0x663750;
pub const SteamClient020: usize = 0x663740;
pub const SteamClient019: usize = 0x663730;
pub const SteamClient018: usize = 0x663720;
pub const SteamClient017: usize = 0x663710;
pub const SteamClient016: usize = 0x663700;
pub const SteamClient015: usize = 0x6636F0;
pub const SteamClient014: usize = 0x6636E0;
pub const SteamClient013: usize = 0x6636D0;
pub const SteamClient012: usize = 0x6636C0;
pub const SteamClient011: usize = 0x6636B0;
pub const SteamClient010: usize = 0x6636A0;
pub const SteamClient009: usize = 0x663690;
pub const SteamClient008: usize = 0x663680;
pub const SteamClient007: usize = 0x663670;
pub const SteamClient006: usize = 0x663660;
pub const p2pvoice002: usize = 0xD9F70;
pub const p2pvoicesingleton002: usize = 0xD69D0;
}
pub mod tier0_dll { // tier0.dll
@@ -213,7 +213,7 @@ pub mod tier0_dll { // tier0.dll
}
pub mod v8system_dll { // v8system.dll
pub const Source2V8System001: usize = 0x1690;
pub const Source2V8System001: usize = 0x1950;
}
pub mod valve_avi_dll { // valve_avi.dll
@@ -234,7 +234,7 @@ pub mod vscript_dll { // vscript.dll
}
pub mod vstdlib_s64_dll { // vstdlib_s64.dll
pub const IVALIDATE001: usize = 0x250E0;
pub const IVALIDATE001: usize = 0x25120;
pub const VEngineCvar002: usize = 0x5760;
}