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📦 Game Update 13995
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 23 Feb 2024 13:31:36 +0000
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* Thu, 29 Feb 2024 02:15:36 +0000
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*/
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public static class ActiveModelConfig_t {
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@@ -327,8 +327,12 @@ public static class CCSPlayerController { // CBasePlayerController
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public const nint m_hOriginalControllerOfCurrentPawn = 0x808; // CHandle<CCSPlayerController>
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public const nint m_iScore = 0x80C; // int32_t
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public const nint m_vecKills = 0x810; // C_NetworkUtlVectorBase<EKillTypes_t>
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public const nint m_iMVPs = 0x828; // int32_t
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public const nint m_bIsPlayerNameDirty = 0x82C; // bool
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public const nint m_bMvpNoMusic = 0x828; // bool
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public const nint m_eMvpReason = 0x82C; // int32_t
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public const nint m_iMusicKitID = 0x830; // int32_t
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public const nint m_iMusicKitMVPs = 0x834; // int32_t
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public const nint m_iMVPs = 0x838; // int32_t
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public const nint m_bIsPlayerNameDirty = 0x83C; // bool
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}
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public static class CCSPlayerControllerAPI {
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@@ -1734,7 +1738,6 @@ public static class C_C4 { // C_CSWeaponBase
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public const nint m_nSpotRules = 0x1AC0; // int32_t
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public const nint m_bPlayedArmingBeeps = 0x1AC4; // bool[7]
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public const nint m_bBombPlanted = 0x1ACB; // bool
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public const nint m_bDroppedFromDeath = 0x1ACC; // bool
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}
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public static class C_CSGOViewModel { // C_PredictedViewModel
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