mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
📦 Game Update 13988
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Wed, 7 Feb 2024 04:10:49 +0000
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* Thu, 8 Feb 2024 02:46:18 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@@ -11,49 +11,49 @@ pub mod animationsystem_dll { // animationsystem.dll
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}
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pub mod client_dll { // client.dll
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pub const LegacyGameUI001: usize = 0x8A97A0;
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pub const Source2ClientUI001: usize = 0x898A00;
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pub const Source2ClientPrediction001: usize = 0x7AC110;
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pub const ClientToolsInfo_001: usize = 0x730A20;
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pub const Source2Client002: usize = 0x730A40;
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pub const GameClientExports001: usize = 0x730A30;
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pub const EmptyWorldService001_Client: usize = 0x483430;
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pub const Source2ClientConfig001: usize = 0x46E670;
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pub const LegacyGameUI001: usize = 0x8AA580;
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pub const Source2ClientUI001: usize = 0x8997E0;
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pub const Source2ClientPrediction001: usize = 0x7AC710;
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pub const ClientToolsInfo_001: usize = 0x731020;
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pub const Source2Client002: usize = 0x731040;
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pub const GameClientExports001: usize = 0x731030;
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pub const EmptyWorldService001_Client: usize = 0x483B30;
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pub const Source2ClientConfig001: usize = 0x46E750;
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}
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pub mod engine2_dll { // engine2.dll
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pub const SimpleEngineLoopService_001: usize = 0x1F5620;
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pub const ClientServerEngineLoopService_001: usize = 0x1E9500;
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pub const KeyValueCache001: usize = 0x1E5C60;
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pub const HostStateMgr001: usize = 0x1E3440;
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pub const GameEventSystemServerV001: usize = 0x1DE9F0;
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pub const GameEventSystemClientV001: usize = 0x1DE9E0;
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pub const EngineServiceMgr001: usize = 0x1DA340;
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pub const VProfService_001: usize = 0x1C7920;
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pub const ToolService_001: usize = 0x1C65A0;
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pub const StatsService_001: usize = 0x1C1950;
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pub const SplitScreenService_001: usize = 0x1BEC70;
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pub const SoundService_001: usize = 0x1B83B0;
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pub const ScreenshotService001: usize = 0x1B3DB0;
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pub const RenderService_001: usize = 0x1B13F0;
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pub const NetworkService_001: usize = 0x1B0F00;
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pub const NetworkServerService_001: usize = 0x1ABCE0;
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pub const NetworkP2PService_001: usize = 0x1A7770;
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pub const NetworkClientService_001: usize = 0x1A0A30;
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pub const MapListService_001: usize = 0x199870;
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pub const InputService_001: usize = 0x187180;
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pub const GameUIService_001: usize = 0x181680;
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pub const GameResourceServiceServerV001: usize = 0x17ECE0;
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pub const GameResourceServiceClientV001: usize = 0x17ECD0;
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pub const BugService001: usize = 0x177B10;
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pub const BenchmarkService001: usize = 0x1762B0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1220F0;
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pub const EngineGameUI001: usize = 0x121480;
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pub const INETSUPPORT_001: usize = 0xF04D0;
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pub const Source2EngineToServerStringTable001: usize = 0xA9110;
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pub const Source2EngineToServer001: usize = 0x91EE0;
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pub const Source2EngineToClientStringTable001: usize = 0x8A910;
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pub const Source2EngineToClient001: usize = 0x61830;
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pub const SimpleEngineLoopService_001: usize = 0x1F5720;
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pub const ClientServerEngineLoopService_001: usize = 0x1E9600;
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pub const KeyValueCache001: usize = 0x1E5D60;
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pub const HostStateMgr001: usize = 0x1E3540;
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pub const GameEventSystemServerV001: usize = 0x1DEAF0;
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pub const GameEventSystemClientV001: usize = 0x1DEAE0;
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pub const EngineServiceMgr001: usize = 0x1DA440;
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pub const VProfService_001: usize = 0x1C7A20;
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pub const ToolService_001: usize = 0x1C66A0;
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pub const StatsService_001: usize = 0x1C1A50;
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pub const SplitScreenService_001: usize = 0x1BED70;
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pub const SoundService_001: usize = 0x1B84B0;
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pub const ScreenshotService001: usize = 0x1B3EB0;
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pub const RenderService_001: usize = 0x1B14F0;
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pub const NetworkService_001: usize = 0x1B1000;
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pub const NetworkServerService_001: usize = 0x1ABDE0;
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pub const NetworkP2PService_001: usize = 0x1A7870;
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pub const NetworkClientService_001: usize = 0x1A0B30;
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pub const MapListService_001: usize = 0x199970;
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pub const InputService_001: usize = 0x1871D0;
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pub const GameUIService_001: usize = 0x1816D0;
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pub const GameResourceServiceServerV001: usize = 0x17ED30;
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pub const GameResourceServiceClientV001: usize = 0x17ED20;
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pub const BugService001: usize = 0x177B60;
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pub const BenchmarkService001: usize = 0x176300;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122140;
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pub const EngineGameUI001: usize = 0x1214D0;
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pub const INETSUPPORT_001: usize = 0xF0520;
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pub const Source2EngineToServerStringTable001: usize = 0xA9160;
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pub const Source2EngineToServer001: usize = 0x91F30;
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pub const Source2EngineToClientStringTable001: usize = 0x8A960;
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pub const Source2EngineToClient001: usize = 0x61880;
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}
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pub mod filesystem_stdio_dll { // filesystem_stdio.dll
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@@ -134,9 +134,9 @@ pub mod pulse_system_dll { // pulse_system.dll
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}
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pub mod rendersystemdx11_dll { // rendersystemdx11.dll
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pub const RenderUtils_001: usize = 0x53680;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4AD70;
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pub const RenderDeviceMgr001: usize = 0x4AD60;
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pub const RenderUtils_001: usize = 0x53940;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4B030;
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pub const RenderDeviceMgr001: usize = 0x4B020;
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}
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pub mod resourcesystem_dll { // resourcesystem.dll
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@@ -159,13 +159,13 @@ pub mod schemasystem_dll { // schemasystem.dll
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}
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pub mod server_dll { // server.dll
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pub const NavGameTest001: usize = 0xA41120;
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pub const ServerToolsInfo_001: usize = 0x82F350;
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pub const Source2GameClients001: usize = 0x82F360;
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pub const Source2GameEntities001: usize = 0x82F370;
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pub const Source2Server001: usize = 0x82F380;
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pub const EmptyWorldService001_Server: usize = 0x5738E0;
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pub const Source2ServerConfig001: usize = 0x5652F0;
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pub const NavGameTest001: usize = 0xA412F0;
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pub const ServerToolsInfo_001: usize = 0x82FA30;
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pub const Source2GameClients001: usize = 0x82FA40;
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pub const Source2GameEntities001: usize = 0x82FA50;
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pub const Source2Server001: usize = 0x82FA60;
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pub const EmptyWorldService001_Server: usize = 0x574060;
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pub const Source2ServerConfig001: usize = 0x5653D0;
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pub const EntitySubclassUtilsV001: usize = 0x2B8F30;
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pub const customnavsystem001: usize = 0x235DF0;
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pub const Source2GameDirector001: usize = 0x129FB0;
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