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Game update 13996
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@@ -1810,12 +1810,13 @@ C_CSPlayerPawnBase: # C_BasePlayerPawn
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m_vecPlayerPatchEconIndices: 5528 # uint32_t[5]
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m_bHideTargetID: 5556 # bool
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m_flLastSmokeOverlayAlpha: 5560 # float
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m_vLastSmokeOverlayColor: 5564 # Vector
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m_nPlayerSmokedFx: 5576 # ParticleIndex_t
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m_nPlayerInfernoBodyFx: 5580 # ParticleIndex_t
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m_nPlayerInfernoFootFx: 5584 # ParticleIndex_t
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m_flNextMagDropTime: 5588 # float
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m_nLastMagDropAttachmentIndex: 5592 # int32_t
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m_flLastSmokeAge: 5564 # float
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m_vLastSmokeOverlayColor: 5568 # Vector
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m_nPlayerSmokedFx: 5580 # ParticleIndex_t
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m_nPlayerInfernoBodyFx: 5584 # ParticleIndex_t
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m_nPlayerInfernoFootFx: 5588 # ParticleIndex_t
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m_flNextMagDropTime: 5592 # float
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m_nLastMagDropAttachmentIndex: 5596 # int32_t
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m_vecBulletHitModels: 5600 # CUtlVector<C_BulletHitModel*>
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m_vecPickupModelSlerpers: 5624 # CUtlVector<C_PickUpModelSlerper*>
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m_vecLastAliveLocalVelocity: 5648 # Vector
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