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Game update 13996
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@@ -1,6 +1,6 @@
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'''
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Generated using https://github.com/a2x/cs2-dumper
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Thu, 7 Mar 2024 10:34:35 +0000
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Fri, 15 Mar 2024 16:09:39 +0000
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'''
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class ActiveModelConfig_t:
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@@ -2007,12 +2007,13 @@ class C_CSPlayerPawnBase: # C_BasePlayerPawn
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m_vecPlayerPatchEconIndices = 0x1598 # uint32_t[5]
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m_bHideTargetID = 0x15B4 # bool
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m_flLastSmokeOverlayAlpha = 0x15B8 # float
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m_vLastSmokeOverlayColor = 0x15BC # Vector
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m_nPlayerSmokedFx = 0x15C8 # ParticleIndex_t
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m_nPlayerInfernoBodyFx = 0x15CC # ParticleIndex_t
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m_nPlayerInfernoFootFx = 0x15D0 # ParticleIndex_t
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m_flNextMagDropTime = 0x15D4 # float
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m_nLastMagDropAttachmentIndex = 0x15D8 # int32_t
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m_flLastSmokeAge = 0x15BC # float
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m_vLastSmokeOverlayColor = 0x15C0 # Vector
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m_nPlayerSmokedFx = 0x15CC # ParticleIndex_t
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m_nPlayerInfernoBodyFx = 0x15D0 # ParticleIndex_t
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m_nPlayerInfernoFootFx = 0x15D4 # ParticleIndex_t
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m_flNextMagDropTime = 0x15D8 # float
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m_nLastMagDropAttachmentIndex = 0x15DC # int32_t
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m_vecBulletHitModels = 0x15E0 # CUtlVector<C_BulletHitModel*>
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m_vecPickupModelSlerpers = 0x15F8 # CUtlVector<C_PickUpModelSlerper*>
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m_vecLastAliveLocalVelocity = 0x1610 # Vector
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