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Game update 13996
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@@ -1,6 +1,6 @@
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/*
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* Generated using https://github.com/a2x/cs2-dumper
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* Thu, 7 Mar 2024 10:34:35 +0000
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* Fri, 15 Mar 2024 16:09:39 +0000
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*/
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public static class ActiveModelConfig_t {
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@@ -2200,12 +2200,13 @@ public static class C_CSPlayerPawnBase { // C_BasePlayerPawn
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public const nint m_vecPlayerPatchEconIndices = 0x1598; // uint32_t[5]
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public const nint m_bHideTargetID = 0x15B4; // bool
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public const nint m_flLastSmokeOverlayAlpha = 0x15B8; // float
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public const nint m_vLastSmokeOverlayColor = 0x15BC; // Vector
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public const nint m_nPlayerSmokedFx = 0x15C8; // ParticleIndex_t
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public const nint m_nPlayerInfernoBodyFx = 0x15CC; // ParticleIndex_t
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public const nint m_nPlayerInfernoFootFx = 0x15D0; // ParticleIndex_t
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public const nint m_flNextMagDropTime = 0x15D4; // float
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public const nint m_nLastMagDropAttachmentIndex = 0x15D8; // int32_t
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public const nint m_flLastSmokeAge = 0x15BC; // float
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public const nint m_vLastSmokeOverlayColor = 0x15C0; // Vector
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public const nint m_nPlayerSmokedFx = 0x15CC; // ParticleIndex_t
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public const nint m_nPlayerInfernoBodyFx = 0x15D0; // ParticleIndex_t
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public const nint m_nPlayerInfernoFootFx = 0x15D4; // ParticleIndex_t
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public const nint m_flNextMagDropTime = 0x15D8; // float
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public const nint m_nLastMagDropAttachmentIndex = 0x15DC; // int32_t
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public const nint m_vecBulletHitModels = 0x15E0; // CUtlVector<C_BulletHitModel*>
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public const nint m_vecPickupModelSlerpers = 0x15F8; // CUtlVector<C_PickUpModelSlerper*>
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public const nint m_vecLastAliveLocalVelocity = 0x1610; // Vector
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